
The quest system has been completely reworked. You can now track the current state of a quest directly in your PDA: for example, how many monsters still need to be eliminated, how many locations have been visited, and which objectives are still incomplete. Previously, only the general quest description was displayed. This should make quest progression much clearer and easier to understand.
Quest №01-19/A, which requires you to clear the perimeter near the base, has now been fully fixed. After the previous update, the quest could only be completed if you entered the location and finished the entire objective in a single visit. If you traveled to another location before completing it, the progress would reset, making the quest impossible to finish. Progress is now saved correctly.
Fixed quest №02-05/UA. It had the same issue: the quest could only be completed during a single visit to the location. Progress is now saved correctly. You can also track how many points you have already visited using the PDA attached to your belt.
The progress state of quests №01-19/A and №02-05/UA has been reset. Players whose quests became stuck and could not be completed can now complete them again from the beginning.
Fixed the M1911 description on the internal market.
Fixed the description of the “Assault Shield”.
Improved shell casing ejection for the M1A rifle.
Slightly adjusted the LOD system rendering distance on Medium and Low graphics settings. This should help reduce FPS drops in open areas of the wasteland for players with weaker CPUs.
Fixed the physics of advertising billboards.
Optimized several textures.