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Spell Fragments : Forbidden Magic EditionNewsAlpha 0.1.106
Game update

Alpha 0.1.106

Spell Fragments : Forbidden Magic Edition · published 23 Aug 2026, 14:57 UTC

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- Added a new item version filter (Alpha_0.1.106)
- Changed the specification so that a trigger's mana cost, cast time, and cooldown can no longer be reduced
- Changed the cooldown reduction effect of fragments and weapons from a fixed value to a percentage
- Adjusted the parameters of some fragments (mainly cooldown adjustments, with some mana cost adjustments)
- Fixed an issue where Dungeon 2 became too bright
- Fixed an issue where enemy gauges appeared blurry in some situations in Dungeon 2
- Changed so that time is paused during the experience-related tutorial inside a dungeon
- Added critical-related parameters to the status list
- Adjusted the attack power and durability parameters of enemies
- Fixed an issue where status ailment accumulation was added while a player or enemy was already under that status ailment
- Changed the HUD to be hidden before the message display effect at the start of a dungeon
- Changed some tutorial wording
- Temporary workaround for an issue where the game could freeze when opening the equipment screen in certain environments

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Game update13 Sep 2026Alpha 0.1.122- Added 3 types of cooldown reduction options (obtainable in Dungeons 1-3) - Reduced the cooldown of some spells - Changed the names of some items - Changed the icon for the buff "Movement Focus" - Changed the icon for the debuff "Burst" - Improved overall game performance - Improved performance on the magic construction screen - Fixed an issue where holes were present in certain terrain in Dun…Game update13 Sep 2026Alpha 0.1.121- Improved overall game performance - Improved performance when defeating enemies - Added a light source to Dungeon 1 - Fixed an issue where movement convergence would sometimes stop occurring within dungeons - Fixed an issue where the movement convergence check applied to the entire party during multiplayer - Fixed an issue where a double jump could occur without an additional jump count - Fix…Game update12 Sep 2026Alpha 0.1.120- Fixed some terrain patterns in Dungeon 1 - Improved performance when using magic - Added a setting option to toggle the visual effect during magic casting on or off