
Limited lives, limited choices! Fork mode makes you choose between upgrades to create unique skill paths.
Fork mode
Unlocks after beating the campaign
All weapon systems start unlocked
Energy no longer drains over time
Spend bits to open a fork and choose between two skills
The skill you skip is purged from your build
Earn tokens from worm kills to restore purged skills on the skill grid
Each threat level has limited amount of lives
See how far your build gets you!
Other Changes
Removed passive energy drain in any mode
Slightly improved pacing of early game
Run-timer on the upgrade screen and completion popup
Added another save slot
Adjusted some dialog text