A major new combat activity has been added to Second Nature: Night Authority.
Speak with the Princess to gain access to the Trial Hall, a dedicated combat arena where your abilities, movement, and survivability will be put to the test.
The Trial Hall currently features 10 combat Trials, each built around multiple rounds and different combinations of enemies.
The encounters become progressively more demanding as you advance through the Hall, introducing tougher enemy compositions and requiring better use of your abilities and movement.
Combat inside the Trials has also received dedicated balancing and tuning to make encounters challenging while keeping the progression between rooms reasonable.
During Trial combat, random pickups can appear and temporarily shift the fight in your favor.
Possible effects include:
Health Restore
Ability Cooldown Reset
Freeze All Enemies
Because the pickup is random, you'll need to adapt to whatever opportunity appears during the encounter.
Clearing the Trial Hall is not necessarily the end.
After proving yourself, you can return to the Princess and strengthen the Trials, unlocking tougher versions with stronger enemies and increased difficulty.
For players who eventually want to push beyond the standard Trials, the Hall also includes an Endless Trial, featuring changing enemy compositions and increasingly dangerous waves.
Second Nature: Night Authority is still in development and coming soon to Steam.
If you'd like to follow development more closely, share your thoughts on what you've seen so far, suggest features or new content, ask questions, or simply join the community before release, you're welcome on the official Discord.
Discord:
https://discord.com/invite/M6VjDsKJUw
Feedback and ideas during development are always welcome, and more of the game will be shared as we get closer to release.
Thank you for following the development of Second Nature: Night Authority.