
Slavic folklore isn't a collection of cozy childhood fairytales. It's piercing cold, the dead silence of ancient forests, and vicious beasts waiting for your mistake to tear you to shreds.
This is exactly how we are creating Godreaper — brutal, ruthless, and steeped in ancient myth. We drove the gods mad, unleashed monstrous beasts upon the world of mortals — and placed the fate of a dying world in your hands. We drew inspiration from the very best in the genre — God of War and Elden Ring.
We took everything players love about them:
Impactful weapon weight and a living blade with a mind of its own;
A diverse set of combat mechanics and complete freedom in battle;
Relentless bosses and cold-blooded monsters;
A grim, dark atmosphere of a collapsing world;
And this is the exact gameplay experience we are bringing to life in our game.
Here is our first gameplay trailer — enjoy the show!
The trailer features raw, unadulterated gameplay, an immersive soundtrack, a sentient blade with a unique personality, brutal executions, and relentless combat against terrifying creatures.
Along with the trailer, we've updated our Steam page screenshots, where you can now get a closer look at select locations and enemies from the upcoming Steam Playtest and Demo version of the game.
Very soon, we will start breaking down the game piece by piece: showcasing magic, combat systems, the capabilities of the living weapon, and mythical creatures. Most importantly, a closed Steam Playtest is just around the corner, where you'll be able to experience Godreaper firsthand.
Hit Add to Wishlist and follow updates on our Discord to make sure you don't miss the playtest launch and new development details. Welcome to the world of Godreaper.