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Tied to the BeatNewsWe are live, thank you
Community

We are live, thank you

Tied to the Beat · published 31 Jul 2026, 16:00 UTC

All newsPlayers around this dateRead on Steam

We are live

Tied to the Beat is out. After five years on my own, people I have never met are playing it right now, and that is a very strange and very good feeling. Thank you.

I am reading everything. Discussions, reviews, Discord, every bug report that comes in. If something is broken for you, post it, and be specific about your machine and what you were doing. That is the fastest way to get it fixed.

We are in Early Access, and I mean that literally. I am going to be working through the problems as they show up. Some will be quick, some will take a few days, but nothing gets ignored. When something is fixed you will read about it here.

I am also streaming on the store page for the next two weeks if you want to watch me play it badly. It is 3.99 USD until August 14, 20% off, if you are still deciding.

Thank you for being here on day one.

More from Tied to the Beat

Other announcements

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Game update17 Sep 2026Patch 0.1.2: your custom songs and lyrics now repair themselvesWhat changed · Assigned songs play where you put them. Profiles saved by an older version could keep a hidden pointer to the built-in track of that slot, so the library showed your song while the run played the original. The game now cleans that up when it starts. · Lyrics files are read the way real tools write them. LRC files with three-digit milliseconds, colon separators, single-digit minut…Game update16 Sep 2026Patch 0.1.1: importing several songs at once now keeps every one of themWhat changed · Multi-song import. When you dropped two or more songs at once, the second one could vanish: the game said "Song imported!", the file was on disk, but the song never reached your library. Every queued song is now written, verified and shown. · No more ghost files. A song that cannot be saved to the library is removed from disk instead of lingering on your drive. Small UI fixes · C…Major update15 Sep 2026PRE 1.0 Update: 1,122 new lyric effects, four rebuilt worlds, 144 fpsHi everyone, This is the biggest update Tied to the Beat has ever had. Over the last month I rebuilt almost everything you see while you play: the lyric effects, the four worlds, your character and the engine underneath. I am calling it PRE 1.0 because this is the game you will get on October 9, when we leave Early Access. Until then I want to see how it runs on your machines, so every report c…