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SkyformerNewsSkyformer 1.0 is out now with up to 4 player co-op!
Steam news

Skyformer 1.0 is out now with up to 4 player co-op!

Skyformer · published 30 Jul 2026, 16:30 UTC

All newsPlayers around this dateRead on Steam

Hello Skyformers, today is the day!

Skyformer 1.0 is out now with up to 4 player multiplayer co-op! The official soundtrack by Marty Meinerz is unfortunately still being reviewed by Steam but will be released as soon as the review completes.

In order to make it a more accessible purchase for co-op with your friends, I've reduced the base price of the game to $14.99 USD along with a 35% launch discount!

A few notes about co-op:

  • Servers are player-hosted.
  • Dedicated servers are not supported (unless there is demand for it).
  • In-game voice chat isn't supported because lobbies are private and there's no need for proximity chat - it's recommended to use external software such as Discord. The game does have a text chat and map pinging system however.


Don't forget to join the Discord community to share any feedback, issues, and your creations! If you run into any issue please contact me and I can fix it ASAP.

I want to thank everyone again for all of the constructive feedback to bring Skyformer to where it is today. Will continue to tune the game as actionable feedback comes in. Skyformer is the biggest passion project of my life so rest assured that I will always care about it.

Notable updates from Early Access to 1.0

  • Up to 4 player multiplayer co-op.
  • Highly customizable game settings with presets such as creative, casual, and hardcore.
  • An upgradeable jetpack (allowing you to build/manage things from above).
  • Jump upgrades (e.g. double/triple jump).
  • Planting system automation features (e.g. harvesters).
  • Ability to place and remove plants manually anywhere in the world.
  • Improved item recipe balance to accelerate progression, especially around iron and copper recipes.
  • Accelerated early game progression and smoother tutorial.
  • Improved world map design to make exploration smoother.
  • Ability to drop and pickup items.
  • Scrap Processor allowing you to turn excess items into scrap to exchange for upgrades and cosmetics.
  • Various new inventory management features.
  • New languages: Spanish, German, French, Brazilian Portuguese.
  • Helpful visualizations to make drone routes feel more like conveyor belts.
  • Significantly improved charge drain mechanics to make things more fun and prevent unexpected deaths.
  • Improved drone route editing, with much longer ranges and ability to edit the routes from any location.
  • Ability to build factory and storage buildings as part of the base.
  • Many new base building pieces.
  • Weather map functionality improvements with new tooltips.
  • Bulk Constructor item, which allows crafting things in bulk.
  • Revamped many UIs to be easier to use.
  • Emotes.
  • Cosmetics.
  • Visual displays on all computer screens in game.
  • Easier to use resource detector.
  • Additional Steam Achievements.
  • Countless bug fixes and sources of crashes fixed.

What's next?

Controller Support


Controller support will be the first thing I'll be working on after the 1.0 release.

However, Skyformer will always be better overall on mouse and keyboard if you have a choice between both. Controller support is quite complicated due to the number of different controls and complicated UIs. There will be many UIs that will need redesigning to make it work, so the timeline is unpredictable at the moment.

Additional Maps


The concept of a new map has been planned out, but won't be able to work on it in the near future due to lack of sales at the moment. If sales increase to help fund development this could change!

Happy Skyforming!

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