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LameguardsNewsUPDATES AND PLAYTEST 2 STARTED
Community

UPDATES AND PLAYTEST 2 STARTED

Lameguards · published 28 Jul 2026, 10:35 UTC

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PLAYTEST 2 STARTED, please join!

After first playtest I got very helpful feedbacks that I started another one, of course I made some updates according to feedbacks first.

Capture mechanic is so hard:

I played my own game so much that, I didn't realize I made this mini-game so hard. It was quite shocking for me to watch people struggle that much. It was more like "catch me if you can" style mini-game instead "red light, green light" so I made some arrangements.

Fight is boring

In previous version, after fight starts you just sit back and watch the balls hitting each other and accept your fate. To solve this, I include the player to fight with a little paddle.

You can control this paddle with your mouse or gamepad and heal your critters(green paddle) or give extra damage to enemy critters (red paddle), It's like "pong" game.

Where did you find this backpack... from trash!

To add some personality to backpack I added some accessories to backpack, like some patches and key chains. I am planning to open some of them with achievements, just a concept right now.

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Community10 Aug 2026Playtest 2 ended and Big updates for UIThank you for joining the second playtest, according to feedbacks, I started to working on huge improvements, especially for UI. Also I'm working on fight system the make it more chaotic, Fights will be 4v4 for example instead 1v1. My plan is to make fights shorter but more fun this way. Stay tuned!Community18 Jul 2026Playtest 1 Completed and Updates Coming!Thank you everyone for joining the Lameguards first playtest! Based on your feedbacks, I'm making improvements especially to the capture mechanic , fight system and difficulty balance . Also making some changes for bacpack, so it doesn't look like it was found in the trash can five minutes ago :) I'll be back soon with a better experience. Stay tuned!