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Hotel SimulatorNewsMotel Simulator - Crowbar
Community

Motel Simulator - Crowbar

Hotel Simulator · published 27 Jun 2026, 10:00 UTC

All newsPlayers around this dateRead on Steam

Hello!

Today, we want to tell you about one of the mechanics that will be an important part of Hotel Simulator — destroying objects and floors.

Because sometimes, to create something truly special, you first need to make a bit of a mess.

In Hotel Simulator, destruction will be the first step toward creating the hotel you have always imagined. Old furniture, worn-out equipment, damaged floors, or objects that no longer fit your new interior vision — you will be able to remove, dismantle, or destroy all of them to make room for a completely new space.

We want this process to give you even more satisfaction. You won’t just be placing decorations or replacing furniture. This time, you’ll start from the ground up — by clearing out the interior, getting rid of what is old, and preparing the space for a new design.

The destruction mechanic is not just an extra feature. It is an important part of the entire gameplay loop. First, you analyze the space, then you remove obstacles, choose materials, furniture, and decorations, and finally hand over the finished room for use.

In upcoming devlogs, we’ll show you more details about room arrangement, interior design, and how décor affects guest ratings.

Follow future updates on Steam and join our Discord community to stay up to date:

To get to know the first location of our game better, be sure to check out:

the free prologue of Police Chief Simulator by Perfect Circle Team

and the first game set in Winston Springs – Car Dealer Simulator by Garage Monkeys:

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