Hello!
Today, we want to tell you about one of the mechanics that will be an important part of Hotel Simulator — destroying objects and floors.
Because sometimes, to create something truly special, you first need to make a bit of a mess.
In Hotel Simulator, destruction will be the first step toward creating the hotel you have always imagined. Old furniture, worn-out equipment, damaged floors, or objects that no longer fit your new interior vision — you will be able to remove, dismantle, or destroy all of them to make room for a completely new space.
We want this process to give you even more satisfaction. You won’t just be placing decorations or replacing furniture. This time, you’ll start from the ground up — by clearing out the interior, getting rid of what is old, and preparing the space for a new design.
The destruction mechanic is not just an extra feature. It is an important part of the entire gameplay loop. First, you analyze the space, then you remove obstacles, choose materials, furniture, and decorations, and finally hand over the finished room for use.
In upcoming devlogs, we’ll show you more details about room arrangement, interior design, and how décor affects guest ratings.
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