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Serpent's GazeNewsROADMAP + NEW WEAPON
Community

ROADMAP + NEW WEAPON

Serpent's Gaze · published 25 Jun 2026, 14:06 UTC

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First of all, we’d like to thank all scions for your kind words, feedback and many hours played!

We’ve had an eventful time since our release into Early Access with about a dozen patches shipped and great community engagement on our Discord and the Steam forums. We’ve been focusing a lot on bug fixes and balance tweaks based on community feedback, but we’ve already started sneaking new content in, something there will be more of further down in the roadmap. Some big highlights since release is a new simple save system, so you don’t have to finish a run in one go, and a new (highly requested) weapon to unlock!

Magnolia’s Thorn and Petal!

It’s a sword and board archetype that lets you be much more proficient at blocking and playing defensively. While focused on a defensive playstyle the offensive power is not to be underestimated with multiple tools and upgrades in its arsenal to wreak havoc on your enemies. We look forward to seeing what builds you can come up with for this new weapon!

Roadmap

Now on to the exciting part which we know a lot of you are looking forward to, the roadmap to 1.0.

Short term focus will be to iron out any game breaking bugs and performance issues while tuning large game balance discrepancies. Simultaneously we will be finishing up and adding some content that we had to cut for the early access launch.

After summer we’ll go into normal production mode again. We have many more weapons planned, on top of many more upgrades, blessings etc. We’re also doing continuous work on balancing and particularly the game feel - enemy timings, tracking and general difficulty will be in constant change until we find the sweet spot.

Long term plan is also to add a third domain, which includes 4 levels, 4 bosses, a new damage type and a brand new god which altogether will unlock a ton of new exciting builds for players to explore. We can’t wait to share more details on all of this, and we will in due time.

We'll share a rough timeline after summer.

Until then, wreck some bosses with your friends and don't forget to water your plants! (even if they are cacti)

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Game update4 Sep 2026Patch 1.0.15788Fixed an issue causing Firstborn to not be summonable on certain levels. · Fixed an issue which caused some summons to drop loot incorrectly.Game update3 Sep 2026Patch 1.0.15778Fixed an issue that made players unable to act under rare circumstances. · Fixed issue with an event shrine that didn't give the reward to the player. · Fixed Spores counting Rot from other players.In-game event1 Sep 2026NEW UPDATE: PROGRESSION ADJUSTMENTS + NEW WEAPONHello Scions! Hope you had a pleasant summer, full of snakes and flowers. We've been hard at work since we've gotten back from vacations, and today is the day where we release a new patch. This new patch is mainly focused on two things: Removing RNG based progression and revamping the gameplay loop a little bit. Previously there were some major weapons and classes that required RNG to unlock. W…