
Today we am proud to announce that IGNOBLE is ready and waiting for the start of Steam Next Fest!
The game has undergone some massive changes for a better playing and viewing experience!
- Character now has a clear outline, separating us from the background
- New starting enemy
- Slimmed down the tutorial and reduced popups as much as possible
- Enemies are color coded
- Enemies are depth sorted based on their actions
- Enemies have red outlines while attacking
- The arena expands as player levels up
- The cocoon ramps up in speed as we level up
- No more getting hit when spawning by a random enemy on the round start, instead we disintegrate that enemy into lttle pieces when the cocoon slams the ground!
- Rebalanced the prices
- You can now purchase extra card slots
- The UI has been reworked and the timer based abilities show up on the left side of the screen
- New camera settings
- In-game pause menu has been completely reworked
- Controls are now built for humans
We hope you have a pleasant experience, and if you played before, we'd love it if you tried to grind it out again! New achievements have been added!
This is a massive step for us at RETROMAGINE, and the entire team has given it all to put IGNOBLE where it's at right now!