OUR BIGGEST UPDATE YET!
Grapple through the skies, complete 6 new Shrine Challenges, and explore a world rebuilt from the ground up!
NEW FEATURES:
• Added the Grapple Tongue mechanic to all animals
• Added 6 new Shrine Challenges
• Rebuilt world generation from the ground up, replacing the shader based heightmap system with individual islands
• Added the ability to pick up and carry downed players for revival
• Added support for caves, floating islands, and more complex landscape materials
• Added random boss combinations
• Added waterfalls and sandfalls
• Added the ability for fish to swim up waterfalls
• Fruits are now knocked back when your energy is full
• Added a sun and moon indicator to the compass to show the day/night cycle
IMPROVEMENTS:
• Improved game performance by up to 30%
• Improved the auto save system
• Redesigned the biome detection system for biome fog and music
• Improved navmesh generation
• Rewrote all AI systems in C++ and introduced multithreaded execution for some tasks
• Improved play area loading and background processes
• Increased the update rate of the 2D map and compass
• Improved pathfinding for boss AI
• Added smoother flight patterns for bird AI
• Improved swimming for aquatic AI
• Increased stability and reduced lag during roll attacks on poor network connections
• Improved LOD transitions for some 3D models
• Updated water colors to change dynamically at night
• Added water ripple effects when interactable items enter the water
• Updated the tutorial to teach grappling
• Updated tooltips with XP Cube and Grapple Tongue hints
• Reduced the total game size to approximately 1 GB
CHANGES:
• Remapped Roll/Bite to the Left Mouse Button
• Moved Grapple Tongue to the Right Mouse Button
• Clamped player positions to the boundaries of the 2D map
• Increased the flight speed of all birds
• Various animal balance adjustments
BUG FIXES:
• Fixed an issue where clients could not revive followers
• Fixed sensitivity settings not saving when using a controller
• Fixed an issue where players lost focus after receiving an in game invite, preventing them from selecting it
• Fixed an issue where the Magician Hat interrupted the invincibility material effect
• Fixed an issue where roll and spin abilities did not reset after death
• Fixed birds occasionally landing in lava
• Fixed large fish spawning beneath the map
• Fixed hat interaction and network replication issues when a client joined or left a session while wearing a hat
• Fixed all known crashes