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Cheater's TableNewsV0.7.4 UPDATE - THE LIST
Game update

V0.7.4 UPDATE - THE LIST

Cheater's Table · published 6 Jun 2026, 00:25 UTC

All newsPlayers around this dateRead on Steam

SOME OF BUG FIXES

GAMEPLAY

Fixed – Issues with the Trap (formerly Bad Apple) mechanic have been largely resolved.

Fixed – Errors occurring when the trap type is Dynamite or Cadillac have been resolved.

Fixed – Mechanical issues during the Cadillac dropping sequence have been addressed.

Fixed – Connection errors in the "Find Room" and matchmaking systems have been fixed.

Fixed – A physics issue causing some cards to bend incorrectly when drawn from the deck has been resolved.

AUDIO

Fixed – Starting volume and button sounds have been optimized and lowered for a smoother experience for first-time players.

Fixed – When a player mutes themselves in voice chat, a visual feedback effect (headset UI scaling up and down for 1 second) now plays for other players.

Fixed – Characters now emit a sound in reaction when spun with sufficient force during interrogation.

USER EXPERIENCE

Fixed – Based on community feedback, the term "Bad Apple" has been changed to "Trap" for better clarity.

Fixed – Minor bugs in the Customization menu have been addressed, and more modern color tones have been applied.

Fixed – The Cheat button has been enlarged, and some menu texts have been detailed to be more descriptive.

Fixed – Errors encountered with certain text fonts in-game have been fixed.

Fixed – Texts in the Host menu have been adjusted to better fit the screen layout.

Fixed – The sizes and positions of the Tutorial info boxes have been optimized.

Fixed – A warning text saying "Your opponent is examining you" has been added if a player tries to play a card while waiting for the other player after challenging a cheat.

Fixed – A small timer indicator has been added to the UI so you can track your own dynamite time.

Fixed – The position of the "Set Trap" text on the screen has been corrected.

Fixed – The "Draw Card" text has been revised to guide players more clearly.

Fixed – The F1 and "How to Play" menus have been translated into Spanish and Turkish.

Fixed – A profanity filter has been integrated into the chat system.

COSMETICS & ENVIRONMENT

Fixed – Clipping issues with character shirts and jackets have been resolved.

Fixed – Clipping and collision issues on environmental props and characters have been fixed.

Fixed – The visual noise/flickering issue on the highly praised triangular patterned gold suit has been fixed.

Fixed – A modeling error causing socks to be invisible on character models has been fixed.

Fixed – Visual glitches during end-game poses have been corrected.

Fixed – Characters' face colors now dynamically change when spun aggressively during interrogation.

Fixed – Kyle's hat model has been reworked and made more detailed.

Fixed – Film grain and new post-process effects have been added to the overall visuals to strengthen the game's Noir theme.

Fixed – The level of detail in environmental designs has been increased.

NEW FEATURES & UPCOMING PLANS!

A PIANIST HAS ARRIVED!
To liven up the atmosphere, we now have a very enthusiastic Pianist playing in the joint. Don't forget to lend an ear to their skills in your next game.

UPCOMING LANGUAGE SUPPORT: CHINESE
Our efforts to bring the game to more regions are in full swing. We are currently working on Chinese localization and plan to add it to the game in the next major update.

MORE COSMETIC VARIETY ON THE WAY
We detailed Kyle's hat in this patch, but we aren't stopping there. We will be bringing additional cosmetic variety for your characters in future updates, so stay tuned!

Join the discussion on X, Instagram, Reddit, and Discord.
Encountering a bug? Share your feedback with us on Discord or the Steam Community Hub!

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