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Deadly TrickNewsMay 29 Update Preview
In-game event

May 29 Update Preview

Deadly Trick · published 29 May 2026, 04:59 UTC

All newsPlayers around this dateRead on Steam

Hello, this is Finalblow!

We’d like to share the details of the update scheduled for May 29!

May 29, 2026, 18:00 (KST)

Ghost Mode Added

Along with Ghost Mode, the amount of information available to spectators has also been improved.

Even while in ghost state, you can continue investigating during the investigation phase!

Execution Presentation Changed

The execution presentation has been improved to make it easier to understand.

Developer Note:

The presentation before the execution itself has not been changed yet,

but we plan to add something beyond simple text presentation in a future update.

Class Activity Guidance Improved

For Class Activities that require you to carry a specific item, the destination where the item must be delivered will now be displayed.

Developer Note:

We will continue to gradually improve guidance, including adding Class Activity guide UI for first-time players in future updates.

Escape Phase UI Improved

The UI displaying multiple time limits has been improved.

Class Trial UI Improved

The UI showing the current player status has been changed. (Beta)

By directly clicking an icon on the map, you can now open a popup for the Clue associated with that icon.

Class Activities Added

3 new Class Activities have been added.

> Indoor Temperature Control, Mutation Data Collection, Pairing Test

Result Presentation Improved

The result presentation for Shadow, Mastermind, and White victories has been renewed.

Other Minor Improvements

- Opening the map no longer makes you drop the object you are carrying.

- During Class Trial, you can now change the direction you are looking using the arrow keys.

- A new presentation effect has been added for situations where there is very little time remaining.

Developer Note:

In addition to the Class Activities added in this update, we plan to add more new Class Activities going forward.

Concepts currently under consideration include fishing, treasure hunting, and a Morse code transmission-themed Class Activity.

Tutorial Updated for the New Systems

Whenever the game changes, we will continue updating the tutorial as promptly as possible.

Chat System Reworked (Beta)

The way chat is displayed has been revised.

Due to time constraints, we were not able to include a feature for checking chat logs, but we will update it as soon as it is implemented.

Other Bug Fixes

We have fixed technical issues identified internally or reported through Discord.

Deadly Trick Will Participate in the June Steam Next Fest!

Since the game is now in a more stable state, we do not expect to reverse this decision like last time.

We will make a proper announcement on the Community Hub at a later date.

New System “Artifact” Planned

We are planning to internally test a new “Artifact” system, which will allow players to gain powerful abilities when obtained during the escape phase.

At the earliest, this will likely be applied during or shortly after the June Next Fest.

Developer Note:

We are currently brainstorming and testing several features that could raise the game’s “peak fun” moments.

Through this research, we plan to prepare a build that can deliver an even more enjoyable gameplay experience by the time of release, so please look forward to it!

As always, thank you for your interest in our game.

We’ll be back with an even better game in the next update. Thank you!

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