Soul Savior - Alpha v0.0.9 Update
A new Alpha update is now available!
This update focuses on combat balance, controls, accessibility, and visual polish, along with several bug fixes and quality-of-life improvements.
⚔️ Combat & Balance
The elemental resistance system and spell balance have been adjusted:
- Monster resistances reduced from 90% → 80%.
- Monster weaknesses increased from 50% → 30%.
- Projectile spells now cost 140 Mana instead of 130.
- Fixed a damage calculation that was incorrectly increasing damage by 25%. Spells have been rebalanced accordingly.
🎮 Controls & Accessibility
- The game now uses QWERTY as the default keyboard layout for English-speaking players.
- HUD key indicators now update automatically when the player changes their key bindings.
- Fixed an issue preventing Escape from closing certain menus, including the Soul Shop.
- The Return to Main Menu button is now automatically selected after completing the tutorial for better controller usability.
✨ Visual Improvements
- Repositioned the Treasure icon to prevent it from covering other interface elements.
- Greatly reduced the visual flickering that could appear on walls.
- Added wings to Good Souls to better communicate their benevolent nature.
🎬 Cinematic & Input Improvements
- Dragon's Breath and Laser are now automatically cancelled after a cinematic, even if the player was holding the spell button before the cinematic started.
- The controller stick is now forced to zero during cinematics to prevent unwanted movement caused by lingering input.
🔊 Audio Improvements
- Game audio now updates in real time when adjusting the volume sliders in the Options menu.
🛠️ Bug Fixes
- Fixed an issue preventing Level 2 equipment from appearing when the player already owned the corresponding equipment.
- Fixed an issue where the Refill icon could incorrectly appear on Portals.
Thank You!
Thank you for continuing to test Soul Savior during Alpha!
Your feedback helps us improve the gameplay, balance, and overall experience with every update.
See you in the next update! 🔥