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BOMBANANA!NewsLaunch Features!
Community

Launch Features!

BOMBANANA! · published 29 Aug 2026, 10:50 UTC

All newsPlayers around this dateRead on Steam

Hi Monkeys! 

Did you miss us? We are missing you! BUT we have been working extra hard behind the scenes to finish the game! And we can now confirm what features we will have available in the game next week: 

  • 3 Game Modes

    • Campaign: 30 handcrafted levels which get progressively more difficult

    • Endless: Procedurally generated, wave-based levels that keep getting harder

    • Custom: You can create your own challenge by adjusting bomb difficulty, explosion timers, module types, environmental hazards, and how many mistakes are allowed.

  • Global Lobby Browser: Browse public lobbies and join players from around the world. Find a game, join the chaos, and play together!

  • 14 New Puzzle Modules: 

    • 11 new standard puzzle modules

    • 3 CHAOS Modules: Special modules designed to keep the Blind Monkey busy

  • Environmental Interactions: Players will be able to interact with objects in the environment, more opportunities for monkey business instead of actually disarming the bomb

  • Environmental Hazards: New events such as power outages, loud noises or hazardous objects can disrupt communication. Players will now need to manage these in order to get back to the most important task: flipping each other off 🖕speaking of,..

  • Player Reactions: Now all the monkeys can flip each other off! And also interact or emote in other ways of course, but flipping the bird is the most important.

  • Slapping: Players can now slap each other. Obviously an essential feature.

  • Voice-Synced Mouth Animations: When players talk through voice chat, their monkey’s mouth now moves in sync with their voice, both in the lobby and during the game.

  • Emotes for Everyone: All players can now have an Emote Wheel and can use hand gestures and animations

  • Art Overhaul: All in-game objects have been reworked with hand-painted textures to give the game its own unique style

  • Server Browser: Players can join each other through the Server Browser or room codes without needing to add each other as Steam friends first

  • Random Role Button: Players can randomize their role directly from the lobby

  • Colorblind Modes: Colors used across objects and UI have been adapted to support two different types of color blindness

  • Achievements: Players can unlock 16 New Achievements

There are a couple more things in the works that we cannot guarantee for next week, BUT we have a mighty list of improvements, features and content to look forward to in our post-launch updates! 

And finally a huge thanks from the team for all the support and feedback during the playtest! You rock monkeys!! We’re almost there!

🍌 Reminder! If you are a Creator and would like to apply to join our Creator Program you can do so HERE 💣

Don’t forget to follow us on Steam


Following us means you’ll be notified as soon as the game goes live! 

[Discord]

[TikTok]

[YouTube]

[Instagram] 

[Reddit]

[Bluesky] 

[X] 


-Lefto 💣🍌

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