Hello! A new update for the demo is live, as well as the full release of the game:
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Stuff It - v1.0.661
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- Added +10 and +100 amount buttons to Supply Crate mode in TradeNet.
- Rebalanced all ten combat types to give each clearer strengths, weaknesses, and strategic counters.
- Significantly improved the offensive and defensive usefulness of the Spectre type.
- Fighting now has genuine weaknesses and resisted matchups instead of being a universally safe option.
- Light now properly represents both light and electrical energy, giving it an advantage against Water.
- Improved Grass’s offensive coverage, allowing it to counter Poison while remaining vulnerable to Poison attacks in return.
- Made additional balance adjustments to make the early game feel more rewarding.
- Fixed enemy information panels overlapping excessively during exploration battles.
- Fixed a compilation issue affecting certain versions of the game.
- Various other minor bug fixes and improvements.
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