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A Stray Line DemoNewsDemo updates - Puzzle Balancing and Kickstarter 240% Funded!!!
Major update

Demo updates - Puzzle Balancing and Kickstarter 240% Funded!!!

A Stray Line Demo · published 23 Aug 2026, 16:43 UTC

All newsPlayers around this dateRead on Steam

13 days left on Kickstarter!

I'm super happy to announce that we are 240% funded on Kickstarter, and have smashed the majority of our stretch goals. There are two weeks left to hit the remaining ones- which are controller support and more battles.

The battles are very time consuming to make, so if you enjoyed the final battle in Chapter 1 and want them more frequently, I'd love to hit that stretch goal before time is up.

Updates to our Puzzles! (Spoilers below)

I have been making steady updates throughout the past week as more feedback comes through about the demo. Thank you so much to everyone who has taken the time to leave bug reports or post playthroughs. For now, most bugs have been squashed and I've moved onto working on the balancing of certain puzzles.

Up until now, these are the edits I have made to make puzzles a bit more intuitive:

  • Made it more obvious that you can enter the Help Desk room.

  • Added more markings on the ground in multiple rooms to help with pathfinding.

  • Added symbols in the Storm Bridge room to indicate how many paintings are left un-vandalized.

  • Added more interactions in certain areas to give hints on what to do if a player is stuck.

  • Certain characters give clearer instructions before starting a puzzle.

Please keep the feedback coming as it will help me balance the puzzles in Chapter 2 as well!

Let's speed towards Chapter 2 and keep up the good energy !!

More from A Stray Line Demo

Other announcements

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Game update3 Sep 2026Chapter 1 Demo | September 2026 Patch NotesCan you believe it's already 3 days away from the end of our Kickstarter campaign? Here's some new patch notes and pseudo updates: · Removed and re-made that one door in the Park that nobody could see because it was sideways · Added some lighting to certain rooms to indicate an exit being there · Removed a stray collision tile randomly placed in the Park · Shortened a few dialogue lines · Remov…Game update9 Aug 2026Patch #2 - Bug fixes, hints, and thanksHello! This is our second patch after launch. The feedback A Stray Line has been getting has been amazing, and we are already past our funding goal on Kickstarter! There's a few more little tweaks to make before we move onto Chapter 2 fully, but they will roll out in the coming weeks as I recover health-wise. Thank you again for the donations, feedback, fanart, and the thirst trap of the "Fathe…Announcement30 Jul 2026CHAPTER 1 + KICKSTARTER LAUNCHING ON AUGUST 7TH!We are releasing our demo early! Originally we set the Chapter 1 release window to around Q4 2026, which is what was stated on most of our promotional shorts. Things ended up going super well during development, so our new and official release date is August 7th! We are opening pre-orders on Kickstarter at the same time as our demo. During the first 24 hours, you can get a steam key for the ful…