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Superposition VRNewsNew Enemies, Levels & Bug Fixes
Game update

New Enemies, Levels & Bug Fixes

Superposition VR · published 23 Aug 2026, 14:59 UTC · build 24891681

All newsPlayers around this dateRead on Steam

New Enemies
- Wall- and ceiling-crawling spider
- Flying bat with dive-bomb attacks
- Tentacle creature that grapples from a distance
- Tougher zombie variants, including one that splits into smaller zombies when killed

Levels
- Several new floors, each with its own enemy mix and difficulty
- Reworked room materials and lighting for more visual variety

Fixes
- Enemies no longer lose track of the player at range with a clear line of sight
- Fixed enemy detection incorrectly blocked by breakable objects
- Fixed an enemy animation getting stuck after certain deaths
- Fixed a weapon's pickup highlight not appearing
- Fixed coins being pickable through walls and obstacles
- Fixed breakable glass not cleaning up properly after shattering
- Fixed a falling trap's impact sound being cut off
- General stability and polish across enemy AI and level generation

More from Superposition VR

Other announcements

All news
Major update18 Jan 2026Early Access Is Coming 🔥Superposition VR is approaching Early Access!! Over the last week , development has been focused on building a playable, replayable core experience that defines what Superposition VR is about. This project is developed on the side of my full-time work as a Software Engineer , and thanks to modern AI tooling, it’s now possible to prototype, iterate, and ship meaningful gameplay systems at an cra…