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BoneholdNewsPatch 1.0.1 is here!
In-game event

Patch 1.0.1 is here!

Bonehold · published 2 Aug 2026, 17:47 UTC · build 24517327

All newsPlayers around this dateRead on Steam

Improvements

  • New Languages: Japanese(日本語) and Hungarian

(Huge thanks to ohath and lostprophet.hu for making them)

  • If you change class after buying an item, it will drop instead of disappearing

  • Two-handed weapons will now have a special icon

  • You can now close the map with ESC

  • If you press dash input standing in place, it won't be done

  • Now, after you kill the floor boss, the gates will open again

  • New pop-up "Game Saved" at the start of each floor, because some players didn't know the game was saving progress

  • New pop-up in tutorial teaching player that they can dual wield

  • Now floor bosses will drop 3 items, the player can pick one of them

  • Word Paralized changed to Immobilize in English and Polish

  • Charge bars will now change color to red after being fully charged


Balance

  • Rings will now scale with the floor, you will find worse rings in the early game but more powerful in later stages

  • Costs of buying class reduced

  • Spell toxic splash will now deal less damage, however, it will deal damage over time to enemies standing inside it

  • Blessing of the Dwarf buff reduced from x2 to x.125

  • Better rewards for special rooms, items from Arena and Mini boss room will now always be at least Epic and Trap room will always have Legendary Item

  • Enemies will drop more experience on floors 4-10

  • Buffs to values of most level up rewards

Glitches

  • Fixed Rat Merchant resetting his health during combat

  • Fixed no sounds during one of floor 9 bosses

  • Fixed projectile going through wall for Gnomes, Miners and Black Skeletons

  • Fixed glitch that locked you from using one of your hands if you picked an item while holding a shield up

  • Fixed displaying cost of last 3 classes showing 9999 incorrectly

  • Fixed that when closing inventory with ESC, the mouse was still visible on the screen

  • Added missing line in credits about voice actor

  • Skeletons summoned by Bonebenders will no longer drop souls or items

  • Fixed Area Name pop-up blocking ui interaction as long as it's on the screen

  • Fixed players getting Achievement for killing mini boss when starting 2nd part of Tutorial

  • Fixed bug that prevented players from using One Time Use spells when fighting floor bosses

  • Fixed collision for some giant enemies

We plan to release and least one more patch this month, hope you all enjoy the game and see ya in Bonehold! ~ SaikingS ːVerhoThiefMaskː

More from Bonehold

Other announcements

All news
In-game event26 Aug 2026Patch 1.0.2This patch, we focused on implementing your quality-of-life ideas and making the game feel better to play, plus a lot of reported bug fixes. For the next update tho we plan to add some new content, so stay tuned for it! Main Changes · Spike and Flame traps now have new warning animations that make them easier to avoid · Magic Rebalance: Spells will now scale with the floor you found them on, bu…Game update3 Aug 2026Small Hotfix to 1.0.1Fixed Bugs · Fixes one of the passives displaying as "------" in English · Fixes issues with the final boss health bar not displaying Sorry for these oversights ~ SaikingS ːVerhoThiefMaskːCommunity7 Jun 2026Release date finally set!