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DEVIL'S LIMINAL - DemoNewsJuly update: One more month!!
In-game event

July update: One more month!!

DEVIL'S LIMINAL - Demo · published 1 Aug 2026, 23:57 UTC · build 24500280

All newsPlayers around this dateRead on Steam

This is a pretty decently sized update in preparation for Full Release 1.0 on September 1st! 

For the 1.0 release, all endings will be playable! I will continue updating the game, but it'll be focused on more art, bug  fixes, and any necessary writing tweaks.

Early Access v0.95 Changelog

  • Added a significant amount of new voice acting to June and July scenes.

  • Added a new title music track to the main menu.

  • Added objects to the CG gallery.

  • Tweaked Lee's necklace to reflect when he gets a new one.

  • Updated the sigil on Clara.

  • Added a little reminder at the start of the game for when the story ends.

Behind the Scenes

  • All of the writing is done. I never thought I'd see the day.

  • Lots and lots of  backgrounds.

  • Voice acting from August 1st to August 27th is done!

  • Voice acting for August 28th to September 1st has been requested.

More from DEVIL'S LIMINAL - Demo

Other announcements

All news
Game update6 Sep 2026Fixed bug on version 1.0.2Quick update: Version 1.0.2 introduced a save file bug. This version has been reverted back to 1.0.1. If you relaunch Steam and update the game, save files should work correctly again.Steam news1 Sep 2026DEVIL'S LIMINAL Full Release: Available now!Today marks the transition from Early Access to the 1.0 Full Release ! We're extremely excited for you to be able to experience the FULL game and story! Important Note about Early Access Early Access did NOT have any endings. The September 1st Full Release now provides all endings! Features in Full Release · Play to the in-game date of September 1st · 20+ hours of gameplay · Experience 5 ending…Announcement6 Jul 2026Release Date!!The DEVIL'S LIMINAL 1.0 Full Release is coming September 1st! The 1.0 release is planned to include the endings, as well as additional music, CGs, and partial voice acting. After this release, I plan to continue working on the game and quality of life improvements, such as additional art, editing, and bug fixes. This game has been a long-time labor of love by myself and a very small team. Septe…