Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Remnant ProtocolNewsEarly Access Roadmap - 2026-07-22
Community

Early Access Roadmap - 2026-07-22

Remnant Protocol · published 22 Jul 2026, 17:09 UTC

All newsPlayers around this dateRead on Steam

It's astonishing how bad we are at keeping everyone updated on development.

Making a game with a tiny team means we wear a lot of hats, and to be completely honest, we've been neglecting the communication hat lately. We've spent so much time with our heads down working that we haven't done a great job showing you what we're actually building.

Instead of promising you more frequent updates that take time away from development, we're opting for total transparency.

Today, we're making our living development roadmap public. We've organized our production plans into a clear, easy-to-read board so you can track our progress alongside us. You'll be able to see the milestones we're aiming for, the features currently on our workbench, and what we have planned for the future.

The roadmap is also available directly on the store page.

Launch will occur after the prologue campaign is finished development.

Thank you for your continued support (and patience!).

More from Remnant Protocol

Other announcements

All news
Community7 Nov 2025State of the GameHello Commanders! Even for an underground rebellion, it's been a little too quiet around here lately. I'd like to share a non-corporate, PR-spun update on exactly what's been going on for the last six months, where we are with the game, what's next, and our plans to launch early next year . Business Development and Publishers Earlier in the year I decided to double-down on finding a PC publishe…Community18 Apr 2025Flight Training [Alpha Preview]This is a preview of our current prologue mission in the alpha build of Remnant Protocol. We're using this mission as a benchmark for the fidelity of scripted behaviours one should expect in the final campaign. As an alpha build, the assets, gameplay and writing are subject to change as we continuously iterate and improve the game. Especially the voice acting, which are just placeholders from u…Community4 Dec 2023A New HopeWe're bursting at the seams with excitement because we can finally share our incredible news! Due to the magnitude of the deal, as well as the company involved, unfortunately we're bound by NDAs and are unable to say exactly who just yet. The plan from marketing is to make a large-scale announcement for maximum impact once the game is a little further along in development. This collaboration is…