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Pact of SteelNewsUnit Buffs, Bug Fixes & New Features
In-game event

Unit Buffs, Bug Fixes & New Features

Pact of Steel · published 1 Jul 2026, 21:23 UTC · build 24009506

All newsPlayers around this dateRead on Steam

Hi everyone we hope you're enjoying the steam summer sale this year!

In this update we bring a new feature to play the next level without exiting to the main menu, this will use the previously selected difficulty. Also some tool tip additions, and fixes for typos around them. Some unit buffs, primarily the shotgunner getting a huge overhaul as we believe a unit with a shotgun and slugs should be far more powerful! And just overall bug fixes and minor map changes. Some endless wave changes that buffed enemy tanks, and runtime performance improvements of roughly 4 FPS when in a higher level wave. See the full list of changes below.

Shotgunner BuffBase

  • 10 Damage - 15 Base Damage

  • Range 1000 - 1700

  • Armor Pierce 0 - 5 Should be able to penetrate light armor

  • Spawn Limit 10 - 9

Upgrade 1

  • Cost 650 - 690

  • Damage 10 - 13

  • Range 150 - 225

Upgrade 2

  • Cost 1000 - 1100

  • Range 150 - 175

  • Damage 10.5 - 15

Upgrade 3

  • Cost 1200 - 1375

  • Range 150 - 250

  • Damage 12 - 20

Overall the Shotgunner will now have an additional 21 damage, 900 range and 5 armor pierce to take out lightly armored targets. While having a slightly higher cost to compensate, we hope the unit is as powerful as it should be now and will make a great choice for smaller maps, or even work better with the Radioman!

Unordered List of Changes

  • Added tool tips to end game screen for all the options

  • Added Next Level option to select the next level while maintaining same difficulty

  • Fixed a bug with the M18 GMC crew colliding with the hull of tank

  • Fixed a few typos in tool tips

  • Adjusted Endless Mode Wave Generation - More Stronger Vehicles will spawn now

  • FPS Increase When Large Amounts Of Units Are Placed, cleaned up a bunch of Unused On Tick code

  • Optimization Enemy Health Widget to better improve FPS when displaying All Health Widgets

  • Fixed a bug on Forest Level 1 where prop vehicles were flickering when on the edge of the screen

  • Fixed a prop vehicle using the incorrect faction on Forest Level 1

  • Shotgunner Overhaul

  • Miscellaneous unit changes that are not worth mentioning

In our next update we plan on overhauling a few more units, we look forward to seeing more feedback from our users on either our Steam Community Page or our Discord Channel, see you there!

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