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Emotion HunterNewsUpdate Plan for the Next Demo Version
Community

Update Plan for the Next Demo Version

Emotion Hunter · published 24 Jun 2026, 13:28 UTC

All newsPlayers around this dateRead on Steam
  • The project is migrating to Unity 6, and I will be introducing the following changes and features:

  • 1. Custom Keybindings: Added support for remappable controls.

  • 2. Keyboard Controls: Added keyboard support for attacks and target locking.

  • 3. Boss AI Fix: Resolved the issue where bosses occasionally get stuck in an attack state and stop attacking.

  • 4. Enhanced Animations: Added interpolation frames for smoother animations.

  • 5. Difficulty & Pacing: Adjusted the overall difficulty and slowed down the game's combat tempo.

  • 6. Stamina Balancing: Rebalanced stamina consumption, with a significant reduction in Easy Mode.

  • 7. Expanded Content: Added a new map, updated map backgrounds, and extended the overall playtime of the demo.

  • 8. Save System: Added a save game mechanism to allow progress retention.

  • 9. Second Playable Character: Added a second character to provide a complete experience of the combat system.

  • 10. New Items: Introduced new consumables, including health potions and stamina potions.

  • 11. Language Support: Added Simplified Chinese (Current version only Traditional Chinese ).

(I am considering removing the "unlimited difficulty" mechanic in the full version.)