
We sat down with Emanuel Palalic, the creative force and Game Director leading the charge for emptyvessel and the architect behind the chaos in DEFECT. Emanuel isn't just building a game, he’s crafting a visceral, high-fidelity experience that challenges the status quo of the genre and breaks the mold.
Dive deep into his journey, exploring the philosophy that drives his vision and the relentless passion for world-building that defines DEFECT.
Don’t Get Left in the static.
WATCH THE FULL INTERVIEW NOW.