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The TEAM game:Corgi&meNewsPatch Note 1.22
In-game event

Patch Note 1.22

The TEAM game:Corgi&me · published 21 May 2026, 11:33 UTC · build 23342403

All newsPlayers around this dateRead on Steam

Hello.

Here is the 1.22 patch note.

A 💡 mark indicates a fix or improvement based on player feedback.

Thank you for the feedback.

Fix

Match Flow

💡The speed setting now carries over to the next game and through save/load, and a speed change now applies immediately instead of from the next step.

💡Added a skip button even for the player-team game in the playoff. Pressing it skips to preparation for the player-team game. (Applies to single-player and Moneyball.)

Restored missing effect display in the top-right applied-effect field during the player at-bat.

If the Third Eye skill is active, the opposing pitcher perk effect can also be viewed.

Fixed an issue where a certain input during a game could break visual presentation.

Training Ground

💡Fixed an issue where a newly recruited player was excluded when sorting by stat in the roster tab, and separated pitcher sort from batter sort.

Moved the roster-tab sort mark forward. (ascending / descending / no sort)

Monkey's Paw

💡Adjusted the card/penalty effect that was not applying, once again.

Fixed a bug where Monkey's Paw did not appear depending on season length.

Moneyball

💡Changed Moneyball batting order and starter adjustment to the same drag method as the main-game lineup tab, and made the pitcher and bench candidate record visible in a single-line layout.

💡Pinned the right-side trade list area on the trade screen.

💡Fixed a bug where Rosa usually rated the pitcher candidate too harshly.

(The stat baseline used the normal league standard instead of the Moneyball league standard, so the bar was too high.)

💡Improved candidate generation speed at Moneyball run start and added a loading bar.

Added SS grade to the Moneyball final evaluation and readjusted the grade line. (The F threshold is now 500 point or below.)

Improved Moneyball past-run record sorting and added a seed copy button.

Difficulty

Slightly increased final league difficulty.

Other

💡Adjusted ESC so the background music does not cut off. (This can be changed in the setting menu.)

Slightly increased the overall perk grant chance when generating a player.

Addition

Autograph

💡Added 'Stealth Commute', a skill that skips the autograph scene entirely. It can be learned for 0 RP.

Also changed the acquisition limit so a 0 RP carryover skill can be learned from the carryover status screen.

Moneyball

💡Added a Quick Persuasion checkbox to the negotiation popup.

That is all.

If you have an issue or suggestion, please feel free to post on the forum at any time. I will check it and respond.

Thank you to everyone playing the game.

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