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Beards vs. Claws DemoNewsPlaytest Feedback Update - v0.1.7-beta
In-game event

Playtest Feedback Update - v0.1.7-beta

Beards vs. Claws Demo · published 19 May 2026, 18:24 UTC

All newsPlayers around this dateRead on Steam

Hi everyone.

This update brings many changes, additions and bug fixes as reported in my latest round of playtesting.I wanted to push this update now without waiting because I feel these changes are so significant in their improvements that I want players to access them as soon as possible.

Full Changelog

New:
- Added player names to HUD player tags
- Added a new special effect for when killing another player
- Added current match info to scoreboard
- Hitting a 'headshot' grants a damage multiplier
- Added FPS-limiter and VSync-toggle options in graphic settingsUpdated:
- Made player tags visible for all players when in spectate mode
- Made hit-marker visible when aiming-down-sights
- Players now get a score point for killing enemies in capture-point-related gamemodes, but get bonus points when near objectives
- Increased pickup spawners count
- Updated sphere texture for 'Shifting Hill' capture point
- Nerfed mudshot reload speed
- Adjusted explosion effect particles
- Fixed bug in combat damage calculation
- Fixed bug that prevented players from taking fall damage
More from Beards vs. Claws Demo

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