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Singularity Divide PlaytestNewsPlaytest Updates for v0.3 Build 4
Game update

Playtest Updates for v0.3 Build 4

Singularity Divide Playtest · published 23 Sep 2026, 06:26 UTC

All newsPlayers around this dateRead on Steam

v0.3 Build 4

New: the MirrorNet

-Repair Relay Nodes across the city to bring them online. Each active relay streams Data back to you.
-Open the new Tech Tree to spend that Data researching technology and recovering Notable Events.
-Online relays broadcast a signal, and the Dead Men hear it. Expanding your network draws them in.

Your Haven

-The Haven now slowly draws in new survivors over time.
-Buildings show health bars when damaged or selected, and damaged buildings can be repaired.

Survivors

-A progress bar shows over survivors while they scavenge or repair.
-New "Return to Haven" button sends a survivor home without micromanaging.
-Player orders are no longer immediately overridden when enemies are near.

Fixes

-Survivors no longer keep firing at each other after a fight.
-Dead Men no longer get stuck against buildings instead of attacking.
-Fixed survivors ignoring move commands for long stretches.

More from Singularity Divide Playtest

Other announcements

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Game update24 Sep 2026Pipeline issuesHad issues with the pipeline sending the latest build. That should be resolved now.