
New
Options > Profile: click your card to pick your avatar, banner, and background.
2 new Icons. Bank, Laurel wreath
New Kingdom building: Bank. Bigger contracts, +1% increased payout per level, one more posted contract per 50 levels.
New fief rank: Steward, the King's second in command.
The Steward inherits the crown when the King leaves or is offline for 30 days.
No Steward? The crown passes by rank, then account level, then online members.
Kings can now leave their fief. The crown passes to the next in line.
Reworked
Seasoned Farmer now works in a 4 stack cycle with a batch size rule.
Harvest the same crop again and again to build stacks 1 to 4. Each stack adds -0.3s to your next crop's timer per node.
Stack 4 is the full buff (-1.2s per node). It runs on your next crop, then stacks reset to 0 and you build up again.
Stacks only continue while each plant is the same size as your last harvest or up to 25% bigger. Planting less or more breaks the chain: stacks reset to 0 and that crop pays the full timer. Switching crops also resets stacks.
Max Crops button now stops at your last harvest + 25% so it never breaks your stacks. The quantity and Max tooltips show your limit for the next harvest.
Balance
Leveling past level 100 is much slower now.
Crafted consumables are worth less as caravan cargo: Tongs 6250 → 4312, Satchel 7000 → 5250, Scroll 6000 → 3000 wealth.
Farming Refund and Crop Instant chances now cap at 65%.
Instant Caravan chance now caps at 65%.
Planting cost floors at 0.3 Azurite per crop.
Trinket Market listings now last 14 days, up from 3.
Trinket inventory cap 50 → 250.
Consumable contracts now require 50 to 1,000 Azurite per item.
Fief upgrades Woodcutting, Mining, Fishing, Refining rights, and Combat training nerfed: 25% -> 10%
Fixes
Trinket Building Levels rolls now count on the buff icons for Market, Farm, Library and other buildings.
High ping no longer triggers error popups during normal play.
Fixed players getting blocked from login by the login spam guard sharing one bucket for everyone.
Trinket Library and Watchtower rolls now show their real level range in tooltips.
Branding a trinket now updates its inventory card right away.
Engraver's Rasp can now reroll the level threshold on 0.5% per X level trinket mods.
Players you muted no longer reappear in chat after a reload.
Auto idle start now starts Processing when gathering is disabled by an axiom.
Discord Rich Presence is disabled on web builds.
Crop cost labels now show decimals when the cost is under 100 Azurite.
Raid rewards now always reach the fief reserve, even if the server restarts right after a raid.
Raids pause while the game is closed for maintenance or updates, and survive a server restart in progress.
Crop grow time now truly stops at 3 seconds, even with the Farming Timer Axiom.
Crop Timer tooltips now clearly show the 3 second minimum.
Caravan items now take at least 0.1 seconds each, even with the Caravan Timer Axiom.
Caravan Timer tooltip now shows the 0.1 second per-item minimum.
Player cards no longer show the faint placeholder text and outlines on empty avatar, banner, and background slots.
Gambler's Soul node tooltip breakdown now mentions it disables 2x and 3x procs.
Crop and caravan buffs now stay locked while they run. You can no longer remove the passive nodes or trinkets that speed them up, cut crop costs, or boost caravan wealth mid-run.
Bumper Harvest doubles are locked in when you plant. Adding it later no longer grants doubles.
Caravan payouts are locked in when the caravan is sent. Changing buffs mid-travel no longer changes the reward.
Convert To Azurite can no longer be taken while your caravan is on the road.
Fief chat no longer goes blank after pressing Reset UI.
Clicks now pass through the ready badge area when no badges are showing.
Raid Logs now always show your last 5 raids instead of emptying when refreshed.
Reserve deposits no longer appear as fief income in the batch feed.
Redwood Planks now update live on the gear upgrade screen while processing.
Kingdom building costs now update their material counts live while you gather or process.
Fief raid stats now read Kits generated and Kits used instead of Resources.
The action header now always matches the activity you are running.
Too many whispers will now create a scroll bar
Applying to a fief now flips the button to Applied so you can see it went through.
Upgrade tooltips no longer say Cost twice.
Contract cards now show the Azurite your bonuses add, next to the posted payout and the total.
Long contract lines now wrap onto another line instead of cutting off the end.
Consumable contracts now show item icons instead of item names, hover one for the names.
Small Improvements
New /achievements chat command jumps straight to your achievements page.
Your achievement loot bonus now shows as a buff icon on activity panels, hover it for a breakdown.
Ctrl+Click items, consumables, skills, gear, buildings, reserve items and trinkets to link them in chat.
Ctrl+Click an exchange listing to share it in chat. Click the shared link to jump straight to it on the board.
Passive tree and buff tooltips now clearly mark every cap and floor (3s crops, 0.3 Azurite, 0.1s per item, 65% chances).
Player cards now show Total Level instead of Total XP.
/w now works as a shortcut for /whisper.
/tutorial reopens the tutorial guide from the start.
Kingdom Upgrade and Hire now need a short hold to confirm.
Farming's quantity box now shows how many crops are currently growing.
Land Expansion tooltip now shows your member cap and current members.
Failed actions now show a short red message right where you clicked.
Most tooltips have been remade (Theres over 1k tooltips, I forgot some for sure. If you spot any /bug report with a screenshot)
Most Breakdowns have been remade (Theres over 300 breakdowns, I forgot some for sure. If you spot any /bug report with a screenshot)
Reminder Knightfall Idle is in BETA. If you encounter any bugs, or issues, do /bug in game and report them. If you have ideas for the game, or something you don't like about the game now is the time to let me know. Thank you to everyone playing so far, I hope you guys are still enjoying the game. If you have few minutes to spare, please leave a review on Steam, it helps ALOT.