
GRID/ is a combat-focused boss rush action game where you race across a 7×6 grid, dodge tiles marked for enemy attacks, and strike back.
9 bosses. 3 weapons.
No exploration, no leveling, and no grinding.
Each battle lasts just a few minutes. Read enemy attacks, find your opening, and fight back with the powerful Rush and ULT abilities. I designed GRID/ to deliver the accessibility of an arcade game while still offering a satisfying challenge.
A huge thank you to everyone who played the demo, wishlisted the game, and supported GRID/ along the way.
I hope you'll take on the bosses of GRID/!
I'd also love to hear your thoughts and reviews.