
Hello all!
This update adds save games, reusable rule profiles, more control over combat and new ways to change the world through God Mode.
You can now save a running world and continue it later from the Scenario Editor. Open the new Saves tab, choose a saved world and return to the simulation.
A save keeps the current date, countries, wars, active front lines, committed armies and losses. Saving waits for a safe point between turns so the world can resume without rebuilding an ongoing war from its beginning.
The old Endless setting has also been divided into two clear modes. Loop starts a newly generated world when the current one ends. Endless keeps the same world running after one country remains, leaving you free to change it with God Mode.
Game rules can now be saved as reusable profiles. Set up the kind of simulation you want once, save it and load the same rules into another scenario.
New combat rules let scenario creators decide how predictable, destructive or defensive wars should be. You can choose a combat style or adjust each part separately.
Change how strongly stability and terrain affect fighting power.
Add more or less uncertainty to battle results.
Increase or reduce frontline casualties.
Control the value of holding a position, building forts, gaining air supremacy and concentrating tanks.
The same controls are available inside God Mode, allowing you to change the character of a war while the simulation is running.
Front lines now use a hybrid renderer on supported hardware. The GPU draws the visible line at a stable cost, while the CPU keeps flags, tanks, labels and interaction points accurately attached to irregular borders.
The new Frontline Renderer setting defaults to Automatic. It uses the GPU path on suitable hardware and falls back to CPU rendering on weak, integrated or unsupported graphics hardware. You can also force either GPU Line or CPU Line if one works better on your computer.
God Mode can now order naval invasions directly. Select the attacking country, choose Naval Invasion and draw the route from its territory to the target coast.
A new Buildings section lets you construct or demolish buildings with the map brush. Farms, barracks, factories, forts, missile silos and Political Offices can all be changed without leaving the running world.
French is now available as Observe's first community translation. A very large thank you to Nal_600 for translating the game.
German, Polish, Turkish, Ukrainian, Russian and Japanese translations are also in progress. If you would like to help, visit translate.playobserve.com.
Thank you for playing Observe.