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Corner MarketNewsCleanup Update is live!
In-game event

Cleanup Update is live!

Corner Market · published 7 Sep 2026, 12:04 UTC

All newsPlayers around this dateRead on Steam

Hey shopkeepers!

This one's a cleanup pass. I went through the whole store with a broom in hand, squashing the bugs you reported, smoothing out rough corners, and adding a few comfort features that make running your market a lot less fiddly.

Nothing flashy this time. Just a shop that behaves the way it should.

New Features

  • Move Mode. A dedicated mode for repositioning things you've already placed. No more removing and re-buying just to shift a shelf two tiles left.
  • See-through placement. Objects now turn transparent when they overlap while you're moving them, so you can actually see where your product is going to land.
  • Preview before you buy. Try out floors and walls in your store before spending a single coin. No more buyer's remorse over that tile pattern.
  • Quick Mute button. One click, instant silence. Perfect for when someone walks into the room.

Improvements

  • Customers now scale with your store. Even after raising the shop's customer limit, the place still stayed nearly empty. Customer flow is now tied to your store's maximum capacity, so the bigger your market gets, the busier it gets.
  • Vertical shelf product menu. The product selection UI is now fully vertical, which makes it much easier to scan and pick what you need.
  • "Panels can be moved" hint. A lot of players never realized the panels were draggable, so now the game tells you.
  • Expansion warning. The expansion tab now clearly states that the purchase can't be undone, before you commit to it.
  • Tutorial rework. I fixed a number of misalignment issues, and added short video tutorials with simple, to-the-point explanations for the features people were getting stuck on.
  • Tutorial video panel polish. Cleaner layout, better readability.
  • Grid placement polish. Snapping and alignment feel noticeably tighter.

Bug Fixes

  • Fixed the max customer count creeping upward every time you quit and relaunched the game.
  • Fixed cleaner staff showing 0/6 even when you had cleaners hired.
  • Fixed the grid disappearing in Edit Mode.
  • Fixed the misaligned pointer hand during the tutorial's item selection step.
  • Added the missing "Select" translation in the shelf product panel.
  • Added the missing "Locked" translation in the product panel.

A big chunk of this list came straight from your reports, so thank you for taking the time to write them up. Every one of these was something a real player ran into and told me about.

Keep the feedback coming. The board is already filling up for the next pass.

Happy selling!

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