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Gravity Cannon DemoNewsDemo v0.2 Release
Major update

Demo v0.2 Release

Gravity Cannon Demo · published 31 Jul 2026, 08:32 UTC · build 24487826

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Hello, cannoneers!

After months of work, v0.2 is finally here! I'd like to make another huge shoutout to the many people that have playtested the game - a lot of this update is the direct result of your feedback!

And now, without further ado, let me introduce you to Gravity Cannon's largest update yet:

First up, the demo now has a third game mode! Welcome to Soccer, a chaotic spaceship-based team sport for up to 8 players! Yes, that's right - the demo now supports 8 player madness on both Linux and Windows! Get out there and make your home planet proud, Pilot.

Second, a significant revamp to the physics in the game makes for a much smoother experience. Ever find yourself repeatedly and frustratingly bouncing off of that huge space lever in Targets? Or wondering why the puck took that weird angle off the wall on that last banked shot in Hockey? Not anymore, my friend! Collisions are now much more stable and predictable.

Those are the big things, but a lot of small improvements made it into v0.2 as well:

  • Subtly improved tutorials experience, and better behavior for the Targets tutorial in particular

  • Fixed positioning of dialog boxes in tutorials to better serve 5+ players

  • Additional particle effects, including smoke when missiles collide

  • Better, clearer dialog boxes

  • Reduced the target icon size at the bottom of the screen in Targets so that they will no longer be confused for actual targets

  • Missile SFX are now much quieter when high projectile velocities are selected in the physics settings

  • Added a small X icon for when an attempted cannon shot is not available (for example, if a missile isn't loaded)

  • Fixed occasional offscreen indicator 1-frame flash when a ship respawns

  • Removed the background star twinkle SFX, which got to be a bit eerie if the music was turned all the way down

  • Team markers (the colored outlines for team objects) are now rendered behind all other objects, making collisions clearer

  • Fixed a bug where the rumble setting in the settings menu wouldn't necessarily rumble the current player's controller

  • Added new secret leaderboards in Targets

  • Fixed goalpost "tink" sound occasionally getting paused and playing later

  • Fixed occasional wonky music behaviors - intensity ramp across a match is now way more consistent

  • Radio buttons for dropdowns are now properly themed

  • Updated the demo first run screen layout to accommodate 3 playable game modes

  • Fixed a bug where offscreen respawns for ships would sometimes count as "crashes"

  • Badges now have thresholds - no more getting the DIALED badge with a 10% missile accuracy rate

  • Fixed some buggy behavior around pausing the game while a secondary projectile is charging - behavior should feel quite a bit more predictable now

  • The most important stats for a particular game mode now show at the top of the stats list

  • The most important object for a particular game mode will now be the first one you see when opening the heatmaps screen

  • Revamped barrier modeling to prevent extremely unlikely scenario where the puck in Hockey escapes the screen and flies off into the void

v0.2 brought a lot of progress to the full game as well - I can't wait to share it with you all!

Thanks for everything, and happy cannoning!

More from Gravity Cannon Demo

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Game update15 May 2026Demo Patch Notes - 0.1.d5519fcHello, cannoneers! This small update comes with a couple rendering fixes and a new setting: · Fixed occasional brief flash of an offscreen indicator bubble when an object is teleported back on screen · Missiles are now preloaded at startup to prevent the possibility of lag the first time a missile is shot · Added "Fullscreen" setting to toggle between windowed and fullscreen modes Thanks, and h…In-game event10 May 2026FIXED STARTUP CRASHES ON WINDOWS! Demo Patch Notes - 0.1.78be705Hello, cannoneers! I've brought big changes this week to the Gravity Cannon demo, and I'm excited to be sharing them with you all! Lots to talk about here. First and foremost, the latest update includes a fix for some startup crashes that have been plaguing various hardware and driver configurations when running the game on Windows. I appreciate the patience while I've diagnosed and fixed the i…Game update3 May 2026Demo Patch Notes - v0.1.fc28ec5Hello, cannoneers! This first little update comes with a massive thank you to the many people that have playtested Gravity Cannon over the last year, and especially to those of you that have played the demo since it was released on Friday. Much of your feedback has made it into a series of small improvements over the weekend, including: · Removing the team selection and ready checks from single…