Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Voltage High SocietyNewsVHS 1.4.2 patch notes
Game update

VHS 1.4.2 patch notes

Voltage High Society · published 11 Jul 2026, 19:26 UTC

All newsPlayers around this dateRead on Steam

Fix for a gamebreaking bug where, if collecting components by "USE" instead of walking over, they used to respawn on a continued game, thus picking them up again would break the mission counter. For who was affected by this, check forums for the new message.

More from Voltage High Society

Other announcements

All news
Game update10 Sep 2026Bugs say squish!Fixed generator mission door bugGame update24 Aug 2026QUICK FIXFixed the issue where the way out of rowhouse area does not react on reloading gameGame update23 Aug 20261.7.9 FAST & FURIOUS QUICK FIXPATCH NOTES: · Fixing a issue introduced by yesterday's patch, which would sometimes hide the component in the metro tunnel. Now its available again. · Fixed a collider issue in the metro tunnels that let you go past the second train hull