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CaravanierNewsUpdate 0.6
Community

Update 0.6

Caravanier · published 9 Jul 2026, 03:24 UTC

All newsPlayers around this dateRead on Steam

Hello beautiful people! Another couple weeks, another update. 0.6 is bringing a slew of quality of life improvements along with some adjustments to trade that change up the way you play. Without further ado, here's the changelog:

  • Mouse Controlled movement

    • You can now click to move on the worldmap, so long as you don't click on a wall. 

      • This was in an effort to make the game playable with just the mouse, which it now is

  • Quality of Life

    • In trade, your current amount of each currency is displayed after your currently offered currency

    • Item info now displayed in Inventory menu

    • Current amount of each currency now displayed in Inventory menu

    • Hovering over the scale in the Inventory menu displays the total Caravan weight (no more holding right click needed)

    • Improved loading times while travelling the worldmap

  • Trade Rework

    • The value of an item will now be displayed in the currently selected currency

      • e.g. Scurrion Stick will show ~1 chip rather than ~3

    • Quality now has a much bigger impact on an item's value

    • Currency rebalance 

      • Chips = 3 value, BierMark = 5 value, Denari = 7 value

  • Map Changes

    • The map fog is no longer all black, rather a shadowy mix of dark grays. The player vision art has also be changed

    • Penitents' Way area has been added (past Abismo)

      • Will end up being a bit of an endgame location

  • Dialogue

    • Fixed a textwrapping issue

    • Being in dialogue now grays out all buttons to indicate that you cannot click them

    • Can now ask about prices in nearby towns

    • Dialogue end branches will now prompt "Return" or "Exit" rather than automatically closing

    • Pausing, saving, and loading are all now possible while in a converstation

  • Misc.

    • Eating food now restores morale at a base of 30 (was 20)

    • The speed Morale decays is now twice as slow (At least for now)

    • Minimum number of items a town has after a restock increased to 3 (was 2)

    • Added sound effects to all buttons

    • Orders button now pulls up the orders board, but has no functionality beyond that

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Community2 Aug 2026Update 0.8Hello beautiful people! Much progress has been made in this update. The Relations menu (blue button) is fully functional. Bringing a layer of fun exploration to the game, as you when you first discover a town it will be recorded in the menu and you'll be given a little tidbit about the town. Some major mechanical additions and reworks to trade as well. All in preparation for the Steam Demo laun…