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Lord of RigelNewsRelease 1.21 Hotfix #4
Game update

Release 1.21 Hotfix #4

Lord of Rigel · published 24 Jun 2026, 03:47 UTC

All newsPlayers around this dateRead on Steam

QOL- Tactical no longer switches to autoresolve if there is only a starbase and support ships
Critical- Fix for rare case where rapidly hitting close key in audience threat messages could cause a softlock if a treaty proposal was queued after
Fix for instance of fleet defeated appearing when support ships and planetary defenses win a combat
Fix for rare case of starbase appearing in balance of power tooltip if not present
Fix for case of tactical over prompt showing support ships as destroyed
Fix for case where starbase balance of power was not calculated correctly in autoresolve
Fixes for cases where balance of power amounts differed at tactical end from status bar during tactical
Fix for cases of building count mismatch between autoresolve and tactical
Fix for case of warp infrastructure destruction if a planet not defended by a fleet wins autoresolve
Fix for cases of warp infrastructure destruction in tactical if enemy was in a draw
Fix for warp amplifier refund when scrapping
Fix for bomber damage in autoresolve and shield blocked damage
Fix for mines without a target exploding at defender tactical victory

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Game update26 Aug 2026Release 1.22 Hotfix #6Change Log: QOL- Hyperspace navigation added to support ships (applies to new games or games without the tech researched yet) QOL- Extended Fuel Cell and Hyperspace Navigation tech descriptions mention support ships being fitted with them QOL- Diplomacy and Spy Event Ticker Pan to System goes to system of mission or homeworld of faction (applies to new events if playing an old save) QOL- Added…Community24 Aug 2026Lord of Rigel- Year Two AnniversaryGreetings Lords of Rigel! This year has had the release of additional "free LC" including new technologies, leaders, and monster specific weapons. The most recent update added an in-game codex with in-universe information that unlocks as you explore and is persistent between games. Advanced game starts also provide a wide range of options including "Lived in Galaxy" where factions start at diff…Game update29 Jul 2026Release 1.22 Hotfix #2Fix for random events not triggering for AI factions for some galaxy seeds Shader optimization for tactical and planet view scenes