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Conquer the LabyrinthNewsPatch Notes — Build 0.3.0
Major update

Patch Notes — Build 0.3.0

Conquer the Labyrinth · published 4 Jun 2026, 20:05 UTC · build 23498491

All newsPlayers around this dateRead on Steam

Our Demo is now Live!
This is the biggest update yet and includes major progression, crafting, loot, and endgame improvements.New Features:

✔ Monster Ranks now use color tiers (E → SS)
✔ Monsters now drop Monster Shards
✔ Bosses now drop Relics
✔ Insert Shards into Relics for powerful stat bonuses
✔ New Inventory System
✔ New Keybind Menu
✔ New Options Menu
✔ New Crafting System with Smelter & Anvil stations
✔ New Crafting Skill
✔ Improved 3D Audio
✔ New Infinite Mode unlocked after defeating the final boss

Quality of Life:

✔ Improved combat targeting
✔ Minions no longer block movement
✔ Better menu navigation
✔ Portal to previous floors added
✔ Added inverted look support

Balance Changes:

✔ Monster attack pacing improved
✔ Minion balance adjustments
✔ Luck now affects loot quality and drop rates

Fixes:

✔ Fixed numerous AI, camera, audio, UI, save file, and combat bugs


Thank you to everyone who has helped test the game. Your feedback has been incredibly valuable and has directly shaped many of these changes.ːsteamhappyː Join the Discord!
🎮 Play the Demo!

More from Conquer the Labyrinth

Other announcements

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Community22 Aug 2026Official Trailer | Conquer the Labyrinth100 floors. 10 Epic Bosses. One Labyrinth to conquer. Conquer the Labyrinth is a third-person anime-inspired Action RPG where you battle your way through a 100-floor procedural dungeon filled with dangerous monsters, powerful loot, and challenging bosses. Every 10 floors, a new Epic Boss stands in your way. Grow stronger, develop your skills, craft and upgrade your equipment, discover powerful…Game update17 Aug 2026Patch Notes — Build 0.6.3Balance Changes • Slightly increased bow attack animation speed. • Players can now kite right after a normal bow attack. • Slightly increased time before movement after using Chain Lightning or Arrow Volley. • Increased player dodge speed from 10 -> 12. • Minions cannot stand inside each other anymore. • Monster avoidance time from 1.2 -> 5 seconds. • Increased monster Jump radius from 3.5 -> 7…In-game event13 Aug 2026Patch Notes — Build 0.6.2New Features • The Main UI now automatically hides skills that have not received XP within the last 10 seconds. • Added skill level displays to the Inventory Menu, allowing skill progression information to remain visible while earning XP. • Added Fireworks to celebrate when the player levels up a skill. Improvements • Upgraded the Unity Editor from 2020.3.49f1 to 2021.3.45f2. • Empty bonuses ar…