Status
SteamPeaks
Charts
Sales
Upcoming
Patches
News
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
News
Steam's own announcements and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
/
Sign in
/
Terra Firma 2
News
Update notes for 29th May
Game update
Update notes for 29th May
Terra Firma 2
· published
29 May 2026, 06:29 UTC
All news
Players around this date
Read on Steam
Added new erosion speed with configurable value
Added configuration setting for whether sea level changes the temperature
Added configuration setting for whether ocean water rises when editing land under it
Fixed serious performance issues on Nvidia cards introduced in previous update
Overall simulation ~10% better performance, much better performance when zoomed in on trees
Minecraft exports now feature water with fractional heights
Fixed exporting Minecraft worlds with custom sea levels
Fixed rendering issue with topographic and other data overlays at map edges
Fixed behaviour on map edges where dirt would form a barrier
Temperature map now properly updates when game is paused and at game start
Fixed dirt/sand display on map load when paused
Fixed bug with sea levels above 0m not saving/loading properly
Fixed bug with shrubs not appearing when sea levels are lowered
Fixed bug with cold rocks rendering differently to warm ones
Fixed sand and dirt coverage in Minecraft export
Fixed grass coverage in Minecraft export
Fixed bug with water disappearing after earthquake
Limited ice height to prevent buggy behaviour
Fixed heightmap export when image dimensions are lower than world dimensions
Fixed bug with earthquake arrows direction when slip is negative
Fixed bug with ocean water heights not being saved/loaded properlyn
More from Terra Firma 2
Other announcements
All news
Major update
18 Aug 2026
Terra Firma 2 Disasters Update
Greetings worldbuilders! The first full update to Terra Firma 2 since release last year is now complete. This update adds a variety of disasters, each providing a unique way to interact with and modify your creations. Meteors Choose the size and speed then fling your space rocks ranging from (relatively) tiny blips all the way up to dinosaur killers that will completely remake the surface of yo…
Steam news
29 Jul 2026
Meteors feature in Beta Testing
Greetings worldbuilders! The next major update for Terra Firma 2 is now available to test on the beta branch. This update features a long awaited feature- the ability to crash meteors into your worlds! Choose the size and speed then fling your space rocks ranging from (relatively) tiny blips all the way up to dinosaur killers that will completely remake the surface of your world. We've also lis…
Major update
8 May 2026
Water and oceans update
Greetings worldbuilders! The next major update for Terra Firma 2 is now available to test on the beta branch. This update features vastly improved water physics for large flows of water, with the ocean now fully simulated. Test out new features like: Trigger floods that wash away everything in their path Raise the sea level and watch the landscape slowly flood Lower the sea level and watch the…