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PatchkinsNewsDevlog 4 - Who drew that?!
Community

Devlog 4 - Who drew that?!

Patchkins · published 21 May 2026, 16:39 UTC

All newsPlayers around this dateRead on Steam

Welcome back to another Patchkins Party devlog.

Last time, we talked about the drawing system and how every round starts with players sketching objects under pressure. If you didn't read it, catch up right here:

Now it is time to talk about what happens after that.


The Track Never Stays the Same

In Patchkin's Party, the map evolves every round through player input, and how you decide to impact the race is in your hands, after the drawing phase:

The race begins, and you go through the obstacles to make it as far as possible.


Platforms, Obstacles, and Specials

Objects in Patchkins fall into different categories: Utility, Platforming, and Destruction.

You choose your own playstyle. (The guy writing this says he prefers to wait until the last second before placing an item that will grief a recently placed utility.)

(Look at this darksider, boo him!)


Helping Yourself vs Ruining Everyone Else

Remember, you only get 1 item, 1 draw per round, use it wisely!

(We all know you're gonna use the boomerang anyway, aren't you?! 😆)


Objects Stay Between Rounds

One of the biggest decisions we made was allowing objects to remain on the map between rounds.

I mean, look at this, LOOK AT THIS! 👆

How would you even traverse this?!


Balancing Chaos and Fairness

This was one of the hardest parts of development.

Chaos is fun. But if the map becomes impossible too quickly, nobody enjoys it.

We spent a lot of time adjusting:

  • Object placement rules

  • Round pacing

  • How much control players have over the map

  • Which objects create fun problems instead of frustrating ones

We focused on making things fun while stretching the capabilities of the system to its limit.


Player-Driven Maps

One of the coolest things about Patchkins is that players naturally create their own stories through the map itself.

And now you can also participate and create some hellscapes for your friends to fall face-first into!


The demo is out now!

Make some chaos and tell us all about it on our Discord server! Don't forget to Wishlist Patchkins Party!


More from Patchkins

Other announcements

All news
In-game event8 Sep 2026Gameplay & Balance Update✨ Changelog & Improvements ​ 👾​ Gameplay Changes Improved overall gameplay and movement. Reduced the Stapler's firing speed. Made minor balance adjustments to several objects. 💥 Map Fixes Fixed several map collision issues. Fixed areas where players could move incorrectly or get stuck. Improved movement on certain surfaces. 📦 Object Fixes Fixed several issues with the Patch object. Improved…Game update8 Sep 2026Gameplay & Balance Update✨Changelog & Improvements ​👾​Gameplay Changes Improved overall gameplay and movement. Reduced the Stapler's firing speed. Made minor balance adjustments to several objects. 💥Map Fixes Fixed several map collision issues. Fixed areas where players could move incorrectly or get stuck. Improved movement on certain surfaces. 📦 Object Fixes Fixed several issues with the Patch object. Improved obje…In-game event10 Aug 2026🇹🇭Localization Expansion🗺️🇮🇩🇻🇳🌍 New Update - Localization Expansion & General Improvements! Hello everyone! We've just released another update for Patchkins Party focused on improving the overall experience and making the game more accessible to players around the world. While this isn't one of our major content updates, it includes a large number of fixes, improvements, and one of our biggest localization updates so far!…