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Aether
News
Patch 0.2.2 [Relic Overhall]
In-game event
Patch 0.2.2 [Relic Overhall]
Aether
· published
18 Nov 2023, 18:15 UTC
· build
12740874
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Changes:
Cast Recovery stat removed and merged with cast speed (10% cast speed will now give 10% cast recovery as well)
New Relics Added
Relics changed to feel more impactful
Relic icons changed
Special effects are now described with more details
Adjusted Relic drop rate (higher tier relics now drop more reliably from bosses and higher ranked maps)
Enemy skills now have a purple outline to better distinct from players skills
Bug Fixes:
Fixed a bug where after a run the timer buff would still linked for the first two minutes of the new run
Fixed a bug where if you instantly pick a skill after leveling up the leveling UI would disapear
Fixed a bug where healing was less than what expected
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Game update
15 Mar 2025
Patch 0.3.4 - Gameplay adjustments and audio tuning
This is a small update enhancing playing experience, we've adjusted the camera zoom for a more action RPG feel, and enhanced sound effects to feel less repetitive.
In-game event
28 Jun 2024
Patch 0.3.3 - Visuals Enhancements and Gameplay Feedback
In this update we focused on improving the games visuals and feedback to have a smoother gameplay experience. Changes: · Updated color scheme to enhance vibrancy and improve differentiation between background and foreground elements. · Improved visual effects feedback when picking up elements and interacting with objects. · Implemented analog controller support for elemental leveling and scroll…
In-game event
6 Apr 2024
Patch 0.3.2 - General Refinement
Changes: · Dash now features i-frames to enhance players' ability to dodge bullets. · Elemental Skills now have unique cooldowns, allowing for seamless switching between elements without carrying over the cooldown. · Bosses' health has been reduced, and their attack patterns have been adjusted to increase the frequency of their attacks. · New shrines have been added to provide temporary buffs t…