
New Devlog update! Combat System feels better. Hit indicators, audio cues, shooting and melee actually respond. Waves spawn around you now. Shops only show up after you take a capture point. Narrative missions happen mid match. Speech and morph targets on the heads. The spawner can run a lot more enemies and stay performant. Backend is on the latest ACF and Unreal Engine 5.8.1. DLSS 5 is in testing. You'll see it in the video.