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Focus GroveNewsUpdate 1.1.21 - Flowtime is here!
In-game event

Update 1.1.21 - Flowtime is here!

Focus Grove · published 11 Sep 2026, 14:16 UTC

All newsPlayers around this dateRead on Steam

This update introduces a brand-new timer mode: Flowtime!

Until now, Focus Grove was built around the classic Pomodoro timer. Flowtime gives you a more flexible alternative - instead of counting down, the timer counts up like a stopwatch, and you decide when your focus session is finished.

Start working, studying, creating, reading, or doing whatever you want to focus on, and simply stop the timer when you're done.

How Flowtime works

Every 25 minutes, your in-game storages are automatically emptied and collected items are moved into a temporary basket. When you finish your focus session, you receive everything you've gathered along the way.

Automatic collection works for up to 120 minutes of focus time. We still believe breaks are important, and two hours of continuous focus is already quite a lot!

Once you finish your session, Focus Grove automatically calculates your recommended break time based on how long you worked, up to a maximum of 30 minutes.

We hope Flowtime will be a useful alternative for anyone who finds the fixed structure of Pomodoro a little too restrictive, and that it helps you focus:)

Other changes

  • New tasks can now appear at the top of your to-do list.
    You can choose in Settings → UI whether newly created tasks should be added to the top or bottom of the list.

  • Improved multi-line tasks.
    Longer tasks in the to-do list should now display more cleanly.

  • Fixed Woodlings when switching Groves.
    In some cases, switching between different Groves could cause Woodlings to return to their default state and lose their selected clothes or names. This should now be fixed.

  • Small UI fix for the profile deletion confirmation prompt.

We hope you enjoy Flowtime! Let us know how it feels compared to Pomodoro and which mode works better for you. 🌱