Danmaku Editor
Added the Control Emitter Event to the Affector.
Added three new transition types to events: Ease In, Ease Out, and Ease In Out.
In particle events, Param A and Param B can now be used on the right side of conditions.
Made some layout adjustments to the Event Editor dialog.
Fixed an issue where setting particle lifespan to 0 in events would not remove the particle.
Unity Danmaku Player
Added several UI themes and player characters:
The UI theme from Barrage Musical ~ Basic Danmaku Tutorial ~ is now available if you own that game.
The UI theme and Marisa player character from Ultimate Fatal Octopus are now available if you own that game.
The UI theme and Beril player character from Project Beril are now available if you own that game, along with mouse drag mode.
The UI theme from the crossover between Project Beril and Shining Shooting Star is available to all users, as Shining Shooting Star is a free game.