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the cabin gameNewsPatch #.....4?
Game update

Patch #.....4?

the cabin game · published 3 Sep 2026, 22:09 UTC

All newsPlayers around this dateRead on Steam

Hello, cabin folk!

This patch will probably introduce more bugs than it solved, but here are the update notes:

  • Fixed bug where clients were disconnecting when returning back to lobby

    • There should also be some minor latency improvement for some people

  • You can now use the 'Esc' key to close the game manual

  • The skeleton introduction will auto-disable itself after the first time it plays for a player

    • (you were always able to disable it in the lobby)

  • Updated 'The Knight' event to only have 1 statue instead of 3

  • Added a settings toggle for visual gameplay effects

    • Such as the Vomit girl dizzy effect and Clovers of Doom head rocking if you were sent to the doom.

    • As of right now, you will need to turn this off prior to the start of the event

  • Added a settings toggle for Arachniphobia

  • Removed player collision from dead bodies

  • Fixed bottom purple Oni mask to sit on both player models' faces correctly

  • Some other small, insignificant tweaks

Candy compensation is still in the works and networking issues will slowly be getting flushed out with each update! A tutorial is also still in the making, but there are many guides and videos you can find if you are still stuck!

Thank you all for your support and you can expect more patches and updates soon! :)

P.s.

The "can't start turn" bug is currently the top priority now and if you have any information leading up to this bug please reach out in the Discord!

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