v0.1.76 Patch Notes
Six fixes this time: the issues you reported, plus a couple we ran into while fixing them.
- NPC fights were completely silent - When an armed NPC took on another NPC, there was no gunfire, no muzzle flash, nothing to show hits landing. They now keep their distance and actually shoot it out.
- Downed NPCs didn't drop their weapons - Whatever an NPC was holding now falls where they drop, no matter which NPC it is or how they went down, and other items can fall with it.
- You could see your own character in first person - Your own body isn't supposed to be visible on screen, but sometimes it was.
- Footsteps kept playing after a run ended - You could still hear walking after returning to the room.
- Closing a room left you stuck instead of back at the room list - You got the notice, then a black screen. It now takes you to the room list.
- The pocket clock never hit the ground - When it was meant to drop, nothing appeared.
Thank you for the reports. If you run into anything odd, let us know on the Community Hub discussion board.