Hey everyone!
Today we are dropping a new PTB with looots of fixes, as the team is working hard on solving as many bugs as possible for the release 💪
But not everyhing is fixes, here are the main Highlights of the update; The Architects.
Lots of changes and a big addition that has been requested by the community: modding support for the game
That's right! Now people will be able to start creating mods and uploading them to Steam Workshop.
Derek, the game director, created a guide so people with less experience can give it a try 👇
Official Blog > https://steamcommunity.com/app/3407390/eventcomments/580554131346955530/
We will update the guide at release 1.0.
If you think there are parts that are not clear or that you are missing anything specific, let us know so we can improve it before release
The team has done a pass on the tech tree to improve the overall balance of it, including specific techs for all Major Factions
Also, we rebalanced tech costs to reduce scaling
Decrease the exponential increase in the total number of technologies researched 👇
This will make it more affordable to research techs from previous eras
Increase the cost of technologies in the eras
An example: Once you have the 8 technologies from era 1, a new tech from era 2 will cost 291 while a tech from era 1 will be 97
Let us know if you are missing a specific tech that is not worth it or if it's too overpowered
We buff them, especially for the early game > I know a lot of people will be happy about the changes.
Here are the main elements
Building a coral will be free > No dust
We include the trait “Friends of Saiadha” (+3 protectorate slots) from the start
Updated Tendril's Dance faction trait from +2 dust on coral spore to +10 dust on coral spore, city center and ministry
As there are lots of small tweaks, here are some of the ones that I think deserve attention
Updated Keeps to provide free foundations around it.
We have seen a really positive reaction since we introduced it to the Kin and decided that could be this way for all factions. But do not worry, for the Kin, the Keeps count x2 for leveling up.
There are several balance tweaks for Minor Factions
Added the district type map layer by default when in the city construction menu
Improved AI expansion in higher difficulties
Small tweaks to victory conditions based on feedback
[Version Number: 0.86.211]
Go to your Steam Library.
Look for “Endless Legend 2”
Right-click on your Library entry and go to Properties.
Select Betas > and select “public-test-branch“
It's available after a Steam reboot! / It might take some mins to appears
Have a nice day!