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QANGANewsQANGA Update - Hotfix v0.0.21b
In-game event

QANGA Update - Hotfix v0.0.21b

QANGA · published 5 Jun 2026, 04:43 UTC

All newsPlayers around this dateRead on Steam

Greetings, Cyborgs.

A small follow-up since the big update with a few important fixes.

🛠 Fixes

  • Dedicated Server Owners, No More Manual steamclient.so : Linux dedicated servers now ship with the correct, up-to-date Steam file built in. Your server initializes Steam and registers with the master server on its own, so it shows up in the browser without any hand-editing. If your server vanished from the list after the 5.7 update, you no longer need the manual workaround from yesterday's PSA posted on steam discussions and on discord, a current install handles it automatically, and it won't need redoing on future updates.

  • Enemies & Combat (multiplayer) :

    • Police and pirate cyborgs no longer sometimes lean over at a weird angle unable to aim, they now stand upright and aim properly, for you and for other players (fixed in single-player too).

    • Leaping creatures such as sanglines, sand diggers and wall-climbers no longer jump on the spot on dedicated servers, their jumps and side-lunges carry properly online.

    • More enemies can close in at once, the number the world can keep active at a time around you has been doubled.

    • Fixed a crash that could hit during very large battles, with a big crowd of enemies, cyborgs, ships and pirates, fighting on screen at the same time.

  • Trams (multiplayer) : Fixed standing up from a tram seat leaving you stuck to it on dedicated servers (which forced a reconnect). You now stand up cleanly and can walk the moving tram freely, even at speed.

  • Quests & HUD : Fixed quest markers that could still blink on some rare occasions every couple of seconds on dedicated servers.

  • World & Inventory :

    • Sealed three gaps (inside and outside) on some variations of Relay Towers that let you see or fall through it.

    • Items no longer all pile onto a single slot with only the top one usable in your personal storage chest, both the chest and your backpack now lay items out correctly across every slot.

Spotted a bug or have feedback? Drop it in our Discord, it shapes what gets worked on next and helps us greatly going forward!

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In-game event10 Jul 2026QANGA Update - Patch Notes v0.0.22aGreetings, Cyborgs. The previous update rebuilt QANGA on a new engine and introduced an entirely new AI system. This new AI brings that world to life. Planets are now home to wildlife and rival factions that hunt, patrol, and fight each other on their own, ships cross the skies, you can recruit cyborgs to fight alongside you, building finally costs resources, every vehicle can turn on the radio…In-game event3 Jun 2026QANGA Update - Patch Notes v0.0.21aGreetings, Cyborgs. A new major update has been deployed to QANGA, and it stands on a brand-new foundation: the entire game has moved to a newer engine version (Unreal Engine 5.7). On top of that upgrade we've rebuilt the enemy AI from the ground up, added new threats and content, brought a wave of optimizations, and cleared a long list of multiplayer and dedicated-server issues. 🚀 Highlights…In-game event27 Feb 2026QANGA Update - Patch Notes v0.0.20aGreetings, Cyborgs. A major new update has been deployed to QANGA. This version introduces significant structural changes, including a complete combat overhaul, the introduction of procedural questing, and critical stability improvements for dedicated servers. 🚀 Highlights Procedural Quest System \ We are introducing the first iteration of our dynamic quest engine. This system currently suppor…