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Aim/Flash Trainer
News
Player-facing changes
Game update
Player-facing changes
Aim/Flash Trainer
· published
29 May 2026, 00:34 UTC
All news
Players around this date
Read on Steam
Ranked calibration is now better balanced, so initial ranks should feel more fair.
All ranked calibration tasks are now 30 seconds long.
Ranked mode now gives more varied tasks and repeats the same task less often.
Ranked RR changes should now feel more accurate after good or bad rounds.
Ranked leaderboard no longer shows the Total Score column.
Playlist runs are easier to follow: completed tasks are disabled, the current task opens automatically, and task numbers are shown.
Fullscreen mode now works properly.
The Settings button now says “Back” instead of “Exit”.
Tooltips now appear instantly when hovering.
More from Aim/Flash Trainer
Other announcements
All news
In-game event
29 Jun 2026
v1.0 — Playlist Sharing and New Premium Training
v1.0 — Playlist Sharing and New Premium Training This major update focuses on playlists, Premium training, interface comfort, and safer saves for different Steam accounts. You can now create your own training sets, share them with a short code, import playlists from other players, and start ready-made training faster. Playlist Import and Export A playlist sharing system using codes has been add…
In-game event
8 Jun 2026
AIM/FLASH Trainer — v0.9.0 Update
AIM/FLASH TRAINER updated to version v0.9.0 This major update adds Premium Upgrade , improves save stability, expands display settings, adds support for modern gaming mice, and fixes several important interface issues. Premium Upgrade The game now includes Premium Upgrade — an optional DLC for players who want more control over training, customization, and progress tracking. Premium Upgrade unl…
Game update
31 May 2026
v0.8.6 — Onboarding & Weekly Challenges Update
This update improves the game experience with a new onboarding flow, tutorial checklist, first-time trainer explanations, and weekly missions. · Added first-launch setup and tutorial for new players. · Added Weekly Challenges with 3 missions every week. · Added weekly progress in the main menu and result screens. · Tutorial and calibration no longer affect stats, XP, records, achievements, or l…