Dear Hyperlinkers,
After the conclusion of SS5, we have conducted balance adjustments to select Animuses, Shells, Modules, and universal combat rules based on your performance and the current overall Animus power landscape. The details are as follows. The adjustments below list the final effect changes for Animuses at max level and max skill level (Lv.5).
◆ Animus Adjustments
SSR [Destroy Declaration: Liliam]
[Resounding Thunder] (Skill 2)
▷ Liliam deals 2 hits of 200% damage to a single enemy. For every 1% HP the target has lost, increases damage dealt by 1.2%. If the target's HP percentage is below 70%, Liliam is guaranteed to inflict a 1-turn [Stun] on the target. If the target is defeated→If the main target's HP percentage is below 25% after taking damage, Liliam is guaranteed to inflict a 1-turn [Stun] on all enemies.
SSR [Resonant Sound: Mizusumi Aya]
[Whirling Vortex] (Skill 2)
▷ At the start of the turn, purifies 2 debuffs from the allied target. After purification, heals them for 15% of their Max HP and increases their Turn Meter by 10%;
SSR [Cantus Maris: Lingluo]
[Perfect Soundwave] (Skill 3)
▷ Applies a 1→2-turn [Immunity] to all allies, then heals all allies 2 times for 16% of their Max HP each time. For each buff the target has, the Healing Effect increases by an additional 20%, up to 60%.
SSR [Vitachime: Palin]
[Return to Life] (Exclusive Passive)
▷ New effect: While Palin is on the field, all allies gain an additional 15% Counterattack Rate and increase their own Turn Meter by 10% after attacking.
SSR [Lionheart: Airon]
[Lionheart] (Skill 1)
▷ Airon deals 2 hits of 120% damage to a single enemy with a 60% chance to inflict a 1-turn [DEF ↓] on the target. The first hit has a 100% chance to transfer all debuffs from the [Lion's Guard] target to the attack target. The final hit increases the [Lion's Guard] target's Turn Meter by 40%→50%.
[Lion's Guard] (Exclusive Effect)
▷ While active, reduces damage taken by an additional 25%→35%, and Airon shares 40%→50% of damage taken by the [Lion's Guard] target. Each time the [Lion's Guard] target actively uses a skill, increases Airon's Turn Meter by 30%→40%. Only 1 [Lion's Guard] effect can exist on the same side at a time. [Lion's Guard] is removed upon Airon's death.
SSR [Hidden Hunting: Hoyan]
[Disillusion] (Skill 2)
▷ New: When about to die, Hoyan first purifies all debuffs from herself.
SSR [Sea's Wrath: Gianc]
[Azure Drifting] (Exclusive Passive)
▷ [Azure Drifting] At the start of battle, for every 10,000 Max HP,
increases Follow-up Attack Rate by 15%, increases Follow-up Attack damage by 6% (up to 40%), but cannot CRIT.
[Siren's Bite] (Skill 2)
▷ Gianc deals damage equal to
50% of his Max HP to all enemies
with a 100% chance to inflict a 2-turn [Wound
] and 2-turn [DEF ↓].
SSR [Emberweave: Kokardi]
[Calamity Flame] (Exclusive Effect)
▷ Each stack of [Calamity Flame] increases the additional indirect true damage dealt by [Flame Strike] by 2.4%→3% of the target's Max HP (capped at Kokardi's 35%→45% ATK). Additionally, each stack restores HP equal to 2.5% of damage dealt to Kokardi himself when Kokardi deals damage. Up to 16 stacks. This effect cannot be dispelled.
[Flame Strike] (Skill 2)
▷ Removed the condition that disables [Flame Strike]'s "cannot be selected as the main target of enemy Skills" effect while Kokardi is under control effects.
SSR [Celestial Rain: Celince]
[Aqua Shield] (Exclusive Effect)
▷ Absorbs 50% damage and reflects 100% of the absorbed damage, with a 100% chance to inflict 1 random 1-turn effect from [DoT], [Silence], and [Forgetfulness] on enemies damaged by it.
SSR [Riddle Encyclopedia: Mio]
[Mist Fairy] (Skill 1)
▷ New Passive [Chill Breath]: When about to die, has a 100% chance to inflict a 1-turn Freeze on all enemies.
[Ice Cage] (Skill 2)
▷ Mio deals 260% damage to all enemies, with a 65% chance to inflict a 2-turn [Wound] and a 40%→60% chance to inflict a 1-turn [Freeze].
SSR [Banmoku Blade: Holden]
[Execution Mode] (Exclusive Passive)
▷ At the start of the battle, for every 500 DEF Holden possesses, his Counterattack Rate is increased by 12%, and his damage dealt is increased by 6%→8%, and his damage taken is reduced by 4%→6%.
SSR [Nocturnal Prayer: Borgne]
[Nightbane] (Skill 2)
▷ At the start of the battle, Borgne increases Max HP by 600%→800% of self ATK. Each attack deals additional damage equal to 40%→60% of his Max HP. Borgne cannot land CRIT hits.
[Starcaller] (Skill 3)
▷ When there are more than 4 surviving enemy units, deals 600% damage to all enemies, with a 100% chance to dispel 2 buffs from targets. For every 1 enemy unit defeated, deals an additional 1 hit of 150%→250% damage. This attack ignores the target's Passive skills.
SSR [Wily Revenant: Rahu]
[Wrathful Form] (Skill 2)
▷ At the start of battle, gains 3→4 stacks of [Wrath]. During the battle, for every 4 actions by other allied Animus, gains 1 stack of [Wrath]; when other allied Animus don't use attack skills during their turn, has a 60%→80% chance to gain 1 stack of [Wrath].
[Wrath] (Exclusive Effect)
▷ New: Whenever [Wrath] is gained, purifies 1 debuff from self.
SSR [Gleam Hunter: The Lumiwarden Diting]
[Sanctilin] (Exclusive Effect)
▷ New: At the start of the battle, applies a 2-turn [Sanctilin] to all allies.
▷ New: After blocking damage, heals that unit for 50% of the amount blocked.
SSR [Puppet Master: Lilith]
[Courteous Gesture] (Skill 1)
▷ Removed the effect that detonates [Graceful Mischief].
[Tea Time] (Skill 3)
Lilith's doll reveals its true form and launches a surprise attack, dealing damage equal to 25% of the Max HP to all enemies; there is a 100% chance→is guaranteed to inflict [Graceful Mischief] on all targets that detonate after 2 turns; immediately gains 1 extra turn.
[Graceful Mischief] (Exclusive Effect)
▷ Explodes when expired and removed, dealing indirect damage to the target equal to 30% of Lilith's Max HP plus 25% of the afflicted target's Max HP (this part of damage cannot exceed 30% of Lilith's Max HP);
there is also a 100% chance→is guaranteed to inflict a 1-turn [Stun] and increases Lilith's Turn Meter by 25%. Cannot be dispelled.
SSR [The Vesper: Luvia]
[Deathcycle] (Skill 3)
▷ Luvia applies a 2-turn [SPD ↑] to all allies, then deals 360% damage to all enemies and is guaranteed to inflict a 2-turn [Exile] on the main target. Luvia has a 100% chance to inflict a 2-turn [SPD ↓] on all targets and steals 20% of the [Exile] target's SPD until [Exile] ends.
SSR [Decamnocte: Oryes]
[Crepuscular Ingress] (Exclusive Passive)
▷ Increases all allies' Extra Effect RES by 50%→60%. The first time an allied Animus triggers Extra Effect RES each turn, increases that Animus's Turn Meter by 10%→12%.
SSR [Dream Sketcher: Sylvia]
[Phantasm Phase] (Skill 3)
▷ Sylvia deals 300% damage to all enemies and removes all buffs and debuffs from all allied units and all non-boss enemies on the field, resetting their Turn Meter to 0. Then increases all allies' Turn Meter by 30%→20%.
SSR [Vox Caeli: Nathenn]
[Running Bolt] (Exclusive Passive)
▷ When Nathenn's SPD is above 200, each additional 1 SPD increases his CRIT DMG and Effect ACC by 1%→0.7%.
▷ When attacked, has a 20% chance to trigger [Swift Volt]. For every 1 SPD Nathenn has above the attacker, increases the chance by 1%→0.7%.
[Swift Volt] (Exclusive Effect)
▷ When triggered, Nathenn is treated as immune and cannot take CRIT hits for the duration of that skill. After triggering, increases Nathenn's Turn Meter by 30%→15%.
[Guillotine End] (Skill 2)
▷ Nathenn deals damage equal to 42% of his Max HP to a single enemy. If the target's HP percentage is below 25%→15% after the attack, terminates the target. After attacking, heals self for 50% of his Max HP. If this skill scores a kill, heals all allies instead.
SSR [Glimmering Blossom: Areal]
[Living Litany] (Skill 2)
Areal heals all allies for 30%→25% of their Max HP and applies a 2-turn [CRIT Damage ↑] to all allies. On CRIT, applies a 2-turn [Soul Ward] to the main target and a 1-turn [Soul Ward] to all other targets.
[Divine Benediction] (Skill 3)
Areal heals all allies for 40%→30% of their Max HP and increases all allies' Turn Meter by 15%; overhealing increases Turn Meter by an additional 10%; applies 2-turn [Purifying Shroud] to herself. At the start of the battle, immediately gains a 1-turn [Purifying Shroud].
[Purifying Shroud] (Exclusive Effect)
▷ While active, whenever an ally loses HP, that ally gains Turn Meter equal to the same percentage of HP lost→that ally gains Turn Meter equal to 50% of the percentage of HP lost. At the start of each ally's turn, purifies 2 debuffs from them and heals them for 20%→15% of their Max HP.
[Glintseed] (Exclusive Effect)
▷ Each stack increases ATK by 10%→6%, DEF by 10%→6%, and SPD by 10%→6%; stacks up to 3 times; this effect cannot be dispelled; at 3 stacks, converts into a 3-turn [Prismatic Corolla].
[Prismatic Corolla] (Exclusive Effect)
Increases ATK by 50%→30%, DEF by 50%→30%, and SPD by 50%→30%; while active, cannot receive [Glintseed]; this effect cannot be dispelled, and its duration cannot be modified.
◆ Shell Adjustments
[Ouroboros]
▷ Before the owner takes action, if the Animus's HP percentage is above 70%→50%, increases the owner's damage dealt by 8%→10% and SPD by 12, up to 7 stacks.
[Lighthouse]
▷ Triggers when the owner takes cumulative damage greater than 25%→20% of Max HP within a turn, healing the owner for 25%→30% of Max HP, and increasing their Turn Meter by 35%.
▷ Cooldown: 2→1
[Artisan]
▷ In PvP mode, the shield amount is changed to 350%→400% of own DEF.
[Alicorn]
▷ Before the owner takes action, if the owner has any debuffs, the owner dispels 3→all debuffs. For every 1 debuff dispelled, the owner's Effect RES increases by 25% for 2 turns.
[Law of Silence]
▷ New: After defeating an enemy, refreshes this effect's CD.
[Reaper Steps]
▷ Whenever the owner resists any debuff,
increases their Turn Meter by 25%→40%. This effect can trigger only 1 time per turn and can activate even when the Animus is unable to act.
[Count]
▷ Before the owner takes action, increases their ATK for 2 turns by
1200 + 10% of the Animus's ATK at battle start, and applies a 2-turn [Life Leech - Shell] to them.
[Gigabyte]
▷ Removed the per-turn trigger limit.
◆ Module Adjustments
[Profanation]
▷ 8-Matrix Effect: When attacking a target with [Shield], additionally increases damage dealt by 25%→40%.
[Chasing Dawn]
▷ DEF +10%. After actively using a non-damage skill, increases own Turn Meter by 20%→30%.
[Ebullition Strike]
▷ CRIT Rate +12%. When dealing non-indirect Animus damage to an enemy multiple times within a turn, damage dealt additionally increases by 25%→40% with each hit, up to 50%→80%.
[Overflow]
▷ HP +10%. At the start of each wave, all allies gain a 2-turn [Shield] equal to 12%→20% of their Max HP.
◆ Universal Adjustments
[Void]
▷ Increases Extra Effect RES by 100%→80%. The unit cannot be selected as the main target of an enemy skill, and group damage taken is reduced by an additional 50%→70%.