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BesmirchNewsThursday Update #07
Community

Thursday Update #07

Besmirch · published 30 Jul 2026, 22:43 UTC

All newsPlayers around this dateRead on Steam

Howdy, Partner

Lots of exciting things in the works. It will take a lot to get everything past the finish line. However, it's looking pretty positive so far.

There have been a lot of changes and I don't know how stable everything is. That is why I am adding a new "unstable" build. If you want to see what is currently in the works, you can totally do so! Be warned though, it's mostly pretty broken so far and might corrupt a save file if you load a "stable" save on the "unstable" branch.

There is no update on the clean branch just yet, I am trying to make sure the added content is bountiful and bug free before sending it to everyone. It is definitely not bug free.

Upcoming changes (Checkout "unstable" branch for sneak peak):

  1. Crafting UI enhanced. This crafting system was really ugly and clunky. Still is, but a little better.

  2. Bulk Crafting

  3. Craftable Wood and Stone Walls.

  4. Craftable Ground and Paths

  5. Craftable Windows/Doors.

  6. Stone tiles on farm can be broken with a Hoe now!

  7. Raid boss prelude. He will sometimes appear on farm as a "foggy" ghost.

  8. Hatman Hat's are littered around Farm and town outskirts.

  9. Hatman spawns if you are near a hat! He will roam the farm for a while after you see him.

  10. Hatman spriting is not done yet. For now he just looks like a "kikimora" or the night time monsters.

  11. Workbench and some more craftable things (Benches, Campfire, Campbed).

  12. Craftable Sprinklers.

  13. Some stuff has been added but is not visible yet (Raids, Summer song, etc).

I think I fixed some bugs too, but I forget lol. I will definitely have bugs to fix before the next big "0.7" update in a couple weeks here!

If you are excited to checkout these changes, install the unstable branch (I have a guide in a previous weekly update).

Until next time!

~Nubecula & Gangru

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Community10 Sep 2026Thursday Update #10I made an "unstable" co-op/multiplayer branch! Exactly what it sounds like! there is definitely a lot of things that will need to be fixed. If you change your game to the "unstable" branch, you can test out the recent changes to multiplayer. Everything should be "Playable" up until winter. The "Town destroyed" cutscene after day 16 needs some work done as well. There is also a first look at Cha…Sale1 Sep 2026PvE Survival Crafting FestThank you to Steam for organizing the PvE Survival Crafting Fest - Aug 31 to Sept 7th Besmirch is 20% OFF all week to celebrate Read the latest patch notes to see everything new! Also from 2 Left Thumbs... On the complete opposite side of this event, we have Decklings! This is a card-based management game, stacking cards to explore, gather and craft. Discover and tame wild Decklings. Then squar…Game update26 Aug 2026Patch v0.7.01"v0.7" is in! Just a small quick patch (v0.7.01): · Beet festival "Can throw mini-game" crash due to "resetting" the throwing cans. It was looking for can's that didn't exist. · I can't believe I missed this... Workbench required nails => Nails required Workbench... So crafting was impossible lol. If anyone notices other issues I'll happily fix. Thanks all! ~Nubecula & Gangru